Instructional Video8:52
Curated Video

Behavioral Design Patterns in C++ - Acyclic Visitor

Higher Ed
This video explains Acyclic Visitor in detail. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:39
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - VI

Higher Ed
This video explains the concept of cyclic dependency. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:58
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - V

Higher Ed
This video will help you add new operations to the existing class hierarchy with the help of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video2:49
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - IV

Higher Ed
This video explains the single and double dispatch concepts. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:29
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - III

Higher Ed
In this video, you will implement the Visitor pattern, through which you will add new operations to the shape hierarchy. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on...
Instructional Video5:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - II

Higher Ed
This video helps in rendering classes representing the geometry of a line and a circle on the screen. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - I

Higher Ed
This video explains the implementation of shape hierarchy with the help of the Visitor pattern. Here, you will implement classes representing the geometry of a line and a circle. This clip is from the chapter "Visitor" of the series...
Instructional Video7:59
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Visitor

Higher Ed
This video explains the basic implementation of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video5:23
Curated Video

Behavioral Design Patterns in C++ - Introduction-Visitor

Higher Ed
This video provides an introduction to the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video3:58
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Mediator

Higher Ed
This video talks about the pros and cons of the Mediator design pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video8:18
Curated Video

Behavioral Design Patterns in C++ - DialogBox - IV

Higher Ed
This video helps implement the Mediator design pattern to remove dependencies between the widgets’ classes. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator...
Instructional Video4:06
Curated Video

Behavioral Design Patterns in C++ - DialogBox - III

Higher Ed
This video demonstrates the implementation of the interaction mechanism of the widgets with each other. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video4:14
Curated Video

Behavioral Design Patterns in C++ - DialogBox - II

Higher Ed
This video will help in the implementation of all the widget classes. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video6:48
Curated Video

Behavioral Design Patterns in C++ - DialogBox - I

Higher Ed
This video will help you create a DialogBox where you will add some widgets and see how to interact with the widgets through the mediator design pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns...
Instructional Video6:42
Curated Video

Behavioral Design Patterns in C++ - Chat System - II

Higher Ed
This video is a continuation to building a central chat server. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video6:00
Curated Video

Behavioral Design Patterns in C++ - Chat System - I

Higher Ed
This video demonstrates the use case of a chat system. Suppose there are more users who want to connect on the chat system. In that case, connection of each and every individual to another directly can make the system design a lot more...
Instructional Video6:25
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Mediator

Higher Ed
This video demonstrates the basic implementation of the Mediator pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video5:52
Curated Video

Behavioral Design Patterns in C++ - Introduction-Mediator

Higher Ed
This video is an introduction to the Mediator pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video3:12
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Observer

Higher Ed
This video talks about the pros and cons of the Observer pattern. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section focuses on the Observer pattern.
Instructional Video6:58
Curated Video

Behavioral Design Patterns in C++ - Change Manager - II

Higher Ed
This video helps implement the concept of Change Manager in the code. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section focuses on the Observer pattern.
Instructional Video2:01
Curated Video

Behavioral Design Patterns in C++ - Change Manager - I

Higher Ed
This video shows the Change Manager, which helps take information from the subject and pass on the right information or notify the observers as intended. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns...
Instructional Video5:38
Curated Video

Behavioral Design Patterns in C++ - Sensor - II

Higher Ed
In the application, for every change in temperature, all the observers get the notifications. In this video, we will see how billboard and simple display do not display the updated temperature if it is just a minor change. This clip is...
Instructional Video3:53
Curated Video

Behavioral Design Patterns in C++ - Sensor - I

Higher Ed
This video explains how the observer acquires the data. Here, the data itself is sent along with the notification and this will be explained with the help of the temperature sensor application. This clip is from the chapter "Observer" of...
Instructional Video7:48
Curated Video

Behavioral Design Patterns in C++ - Slide Deck - IV

Higher Ed
In this video, we will see how only a particular slide should be displayed in the output, which is recently added or modified. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section...