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Advanced 3D Printing with Fusion 360 - Design Your Phone Case - Creating the Tripod Attachment
In this lesson, we will create the second and final attachment to the phone case, a foldable tripod attachment. This clip is from the chapter "The Foldable Tripod - Attachment" of the series "Advanced 3D Printing with Fusion 360: Design...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Simplifying Prop Models
In this lesson, we will try and take something that looks complex, and simplify it down to its lowest denominator. We will simplify these props down to their essentials to create assets that are easy to build.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Easy Ways to Create Crates
This lesson will show you easy ways of creating 3D crates in Blender.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - The Best Workflow for Barrels
Learning how to make barrels is part of the bread-and-butter knowledge every 3D modeler should have. You will be finding out how to utilize Blender to practice the best workflow for creating barrels.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Good Techniques to Create Gemstones
In this lesson, you will be learning a set of good techniques to use Blender to your advantage to create gemstones. We will be making blue, golden, and silver gems.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Fixing Issues with UV Unwrapping
In this lesson, you will learn how to fix issues with UV unwrapping. These are basic problems you may come across. For example, you might have issues with seams or issues with textures not being applied properly to meshes.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Modifiers
In this lesson, you will be introduced to the Blender modifier tab. We will be making modifier use as part of our ongoing workflow as we progress through the course.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Last Dungeon Prop
This lesson will mark the end of our 3D modelling journey as we finish with the last dungeon prop.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Guillotine Model
Although guillotines were introduced later than the medieval historical period that our other assets are meant to depict, we thought you would enjoy learning how to make them as part of this course.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Realizing Instances and Decimation
In this lesson, we will be using realizing instances to turn geometry nodes into mesh. This will result in a very high polygon count, meaning that we will need to use the decimation modifier in Blender to reduce the polygon count.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our Torch Models
This lesson will see us start work on our torch models. We will be creating two variations: one with a metal cage around the flaming embers and one without. Both torches will feature a wooden handle.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Variables to the Geometry Nodes
In this lesson, we will set up the geometry node variable menus in the modelling tab to save time rather than going into the geometry nodes menu every time.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our First Geometry Node
This lesson will be your crash course to geometry nodes in Blender. This will speed up your workflow because you will be able to alter how a prop looks (that is, its geometry) using node-based functions.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Perimeter
You will be learning quick ways to select geometry rather than selecting individual faces. Blender has a massive number of ways to select things quickly and easily, but they are hard to find. Let me be your tour guide.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using the Add Curves Blender Addon
In this lesson, we will be using the in-built Blender addon—add curves. This will enable us to use spirals, which is the easiest way to create scrolls from scratch.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Bevel Shapes
In this lesson, we will be creating hinges using a bevel technique. This will allow us to use the options within the bevel menu to change the shape, width, and segments of our bevels to create beautiful prop accessories.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Our First Chest Prop
This lesson will see us creating our first chest prop. You will be creating two wooden crates with metal supports—one slightly more angular and the second more rounded than the other.
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Behavioral Design Patterns in C++ - Shapes Example - I
This video explains the implementation of shape hierarchy with the help of the Visitor pattern. Here, you will implement classes representing the geometry of a line and a circle. This clip is from the chapter "Visitor" of the series...
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Deep Learning - Artificial Neural Networks with Tensorflow - What Is Machine Learning?
In this video, we will understand what machine learning is and get a clear idea about ML (machine learning). This clip is from the chapter "Machine Learning and Neurons" of the series "Deep Learning - Artificial Neural Networks with...
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Data Science Prerequisites - Numpy, Matplotlib, and Pandas in Python - Machine Learning: Section Summary
In this video, we will summarize our learning from this section. This clip is from the chapter "Machine Learning Basics" of the series "Data Science Prerequisites - NumPy, Matplotlib, and Pandas in Python".In this section, we will cover...
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Data Science Prerequisites - Numpy, Matplotlib, and Pandas in Python - Machine Learning Is Nothing but Geometry.
In this video, we will understand that machine learning is nothing but a geometry problem and see how it works for classification and regression. This clip is from the chapter "Machine Learning Basics" of the series "Data Science...
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How to Introduce Angles to Kids
We are getting to know angles with this quirky activity. I love how Alex's face lights up when he sees that a number of angles in each digit corresponds to its value.
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Keywords Used in Geometry
This video explains the definitions of some common mathematical keywords used in geometry., such as congruent, hypotenuse and quadrilateral.
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Vertical, Complementary and Supplementary Angles
In this math video we will identify and use facts about vertical, complementary & supplementary angles to solve problems. We will review the definition of an angle. We will draw an angle from two rays and a vertex. We will draw...