News Clip8:56
PBS

Exploring the Psychology of Wealth, 'Pernicious' Effects of Economic Inequality (June 21, 2013)

12th - Higher Ed
It's been said that money is the root of all evil. Does money make people more likely to lie, cheat and steal? Economics correspondent Paul Solman reports on new research from the University of California, Berkeley about how wealth and...
News Clip6:04
PBS

African-American female entrepreneurs turn to creative 'bootstrapping'

12th - Higher Ed
The fastest growing group of entrepreneurs in the U.S. is African-American women. But minority-owned businesses often face greater challenges getting funding. The NewsHour's April Brown profiles two women who have bucked the stereotypes...
News Clip4:57
PBS

How the NFL’s medical teams prepare for emergencies on the field

12th - Higher Ed
The shocking collapse of Buffalo Bills safety Damar Hamlin during last week’s Monday Night Football game has put a spotlight on the NFL’s medical teams that are present at every game. Jourdan Rodrigue, a reporter for The Athletic, joins...
Instructional Video10:46
Crash Course

Sega and More Mature Video Games: Crash Course Games

12th - Higher Ed
So we ended the last episode nearing the close of the 1980s and Nintendo had become the dominant player in the home console market, but Sega, originally a slot machine game company during World War 2, was looking to get its own console...
Instructional Video7:22
Crash Course

The First Home Consoles: Crash Course Games

12th - Higher Ed
So last week Andre talked about Atari's role in the rise of the video game industry, but Atari wasn't the only major player in the 1970s. So we're going to step back a few years and first talk about Ralph Baer who designed the first...
Instructional Video18:28
TED Talks

Paola Antonelli: Why I brought Pac-Man to MoMA

12th - Higher Ed
When the Museum of Modern Art's senior curator of architecture and design announced the acquisition of 14 video games in 2012, "all hell broke loose." In this far-ranging, entertaining, and deeply insightful talk, Paola Antonelli...
Instructional Video16:05
TED Talks

TED: How we're priming some kids for college — and others for prison - Alice Goffman

12th - Higher Ed
* Viewer discretion advised. This video includes discussion of mature topics and may be inappropriate for some audiences. In the United States, two institutions guide teenagers on the journey to adulthood: college and prison. Sociologist...
Instructional Video8:46
Crash Course

Psychology of Gaming: Crash Course Games

12th - Higher Ed
So we've talked a lot about what makes games so great in this series, but we haven't really addressed the big question: why do we play games anyway? And well, the answer is pretty complicated, especially when you consider that some...
Instructional Video9:00
Crash Course

Card Games: Crash Course Games

12th - Higher Ed
Today, we're going to step away from video games and take a closer look at a game type that has been with us for over a millennium - card games. Since Tang Dynasty China, cards have proven to have quite the staying power spawning a...
Instructional Video10:17
Crash Course

What is a Game?: Crash Course Games

12th - Higher Ed
Welcome to Crash Course Games! In this series our host Andre Meadows is going to discuss the history and science of games. We're going to talk about video games of course, but also board games, role playing games, card games, even...
Instructional Video14:55
TED Talks

Emmett Shear: What streaming means for the future of entertainment

12th - Higher Ed
In a talk and demo, Twitch cofounder Emmett Shear shares his vision for the future of interactive entertainment -- and explains how video game streaming is helping people build communities online. "I am excited for a world where our...
Instructional Video10:17
Crash Course

PC Gaming: Crash Course Games

12th - Higher Ed
Today, we're FINALLY going to talk about PC Gaming. So the personal computer is the precursor to the console, but it's not quite accurate to say that it just led to the console. PCs and the video games created on them have and continue...
Instructional Video9:02
Crash Course

Language & Meaning: Crash Course Philosophy

12th - Higher Ed
Today we start our unit on language with a discussion of meaning and how we assign and understand meaning. We’ll cover sense and reference, beetles in boxes, and language games. We’re also getting into the meaning-making game ourselves:...
Instructional Video8:24
Crash Course

Board Games: Crash Course Games

12th - Higher Ed
Today, we're going to talk about board games, but instead of trying to trace their histories, which we've already covered a bit of in ep2 on ancient games, we're going to look really closely at just two board games - Monopoly and The...
Instructional Video9:06
SciShow

The Awesome Power of Citizen Science

12th - Higher Ed
You don't have to be a professional scientist to make a contribution to our collective knowledge. Today, we look at several projects that have benefitted from the power of citizen science!
Instructional Video4:37
Crash Course Kids

Bowled Over

3rd - 8th
So, variables. There are lots of them when trying to test an idea. The trick is to isolate one variable at a time to get reliable results every time. But, how do we do that? In this episode of Crash Course Kids, Sabrina shows us how to...
Instructional Video4:19
TED-Ed

TED-Ed: Dennis Shasha: Can you solve the stolen rubies riddle?

Pre-K - Higher Ed
Townspeople are demanding that a corrupt merchant's collection of 30 rubies be confiscated to reimburse the victims of his schemes. The king announces that the fine will be determined through a game of wits between the merchant and the...
Instructional Video10:09
Crash Course

Role-playing Games: Crash Course Games

12th - Higher Ed
Today, we're going to explore the world of role-playing games. Role-playing games are different than most, because they're technically a form of interactive storytelling with one player managing the game as the game master (or dungeon...
Instructional Video10:51
Crash Course

The Pok_mon Phenomenon: Crash Course Games

12th - Higher Ed
Today we're going to do something a little bit different and take everything we've learned so far and apply it to a case study on (arguably) the biggest game franchise in the world: Pok_mon. Now Pok_mon, like a select few other games...
Instructional Video11:09
TED Talks

TED: Why play is essential for business | Martin Reeves

12th - Higher Ed
To thrive in today's competitive economy, you need to constantly reimagine your business. So what's the secret to sustained success? Strategist Martin Reeves makes a pitch for embracing play to spark innovative business ideas -- and...
Instructional Video13:05
Crash Course

Let's Make an AI that Destroys Video Games

12th - Higher Ed
Today we create a game and then build an AI to destroy it. Our game is called TrashBlaster, and it’s like Asteroids but with trash in the ocean, and instead of a spaceship John Green Bot is wielding a laser. We'll use machine learning...
Instructional Video11:42
PBS

The Geometry of SET

12th - Higher Ed
In the card game SET, what is the maximum number of cards you can deal that might not contain a SET?
Instructional Video11:11
Crash Course

AI Playing Games

12th - Higher Ed
As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge...
Instructional Video9:40
Bozeman Science

Thinking in Causation - Level 7 - Scale Mechanisms in Complex Systems

12th - Higher Ed
In this video Paul Andersen shows conceptual thinking in a mini-lesson on scale mechanisms within complex systems. TERMS: Cause and effect relationships - one event that gives rise to another event Complex systems - a system composed of...