Activity
TeachEngineering

Teach Engineering: Android App Development

For Teachers 9th - 10th
Students develop an app for an Android device that utilizes its built-in internal sensors, specifically the accelerometer. The goal of this activity is to teach programming design and skills using MIT's App Inventor software (free to...
Activity
TeachEngineering

Teach Engineering: Mars Rover App Creation

For Teachers 7th - 9th
Based on their experience exploring the Mars rover Curiosity and learning about what engineers must go through to develop a vehicle like Curiosity, students create Android apps that can control LEGO MINDSTORMS NXT robots, simulating the...
Activity
TeachEngineering

Teach Engineering: Python Script Analysis

For Teachers 11th - 12th
Working in small groups, students complete and run functioning Python codes.This requires students to understand the logic employed, and then they must make modifications to the code in order to find the slopes of tangents to a variety...
Unit Plan
TeachEngineering

Teach Engineering: What Is a Computer Program?

For Teachers 4th - 8th
Through four lesson and four activities, students are introduced to the logic behind programming using LEGO MINDSTORMS NXT robots.
Unit Plan
TeachEngineering

Teach Engineering: Android Acceleration Application

For Teachers 9th - 10th
This unit includes two sequential lessons. In the first, students create mobile apps that collect data from an Android device's accelerometer and then store that data to a database. This lesson provides practice with MIT's App Inventor...
Unit Plan
TeachEngineering

Teach Engineering: Robotics Peripheral Vision

For Teachers 11th - 12th
This unit is designed for advanced programming classes. It leads students through a study of human vision and computer programming simulation. Students apply their previous knowledge of arrays and looping structures to implement a new...
Lesson Plan
TeachEngineering

Teach Engineering: What Is a Program?

For Teachers 4th - 8th
Using a few blindfolds and a simple taped floor maze exercise, students come to understand that computers rely completely upon instructions given in programs and thus programs must be comprehensive and thorough. Then students learn to...
Lesson Plan
TeachEngineering

Teach Engineering: How Do You Make a Program Wait?

For Teachers 4th - 8th
Building on the programming basics learned so far in a corresponding Robotics unit, students learn how to program using sensors rather than by specifying exact durations. Working with the LEGO MINDSTORMS NXT robots and software, they...
Lesson Plan
TeachEngineering

Teach Engineering: How Do You Make Loops and Switches?

For Teachers 4th - 8th
Learners learn how to program using loops and switches. Using the LEGO MINDSTORMS NXT robots, sensors and software, student pairs perform three mini programming activities using loops and switches individually, and then combined.
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Touch Sensor Work?

For Teachers 4th - 8th
Students look at human senses and their electronic imitators, with special focus on the skin and touch sensors. They have a chance to handle and get familiar with the LEGO touch sensor, including programming LEGO MINDSTORMS NXT robots to...
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Sound Sensor Work?

For Teachers 4th - 8th
Students learn about how sound sensors work, reinforcing their similarities to the human sense of hearing. This lesson and its associated activity enable students to appreciate how robots can take sensor input and use it to make...
Lesson Plan
TeachEngineering

Teach Engineering: Storing Android Accelerometer Data: App Design

For Teachers 9th - 10th
Students work through an online tutorial on MIT's App Inventor to learn how to create Android applications. Using those skills, they create their own applications and use them to collect data from an Android device accelerometer and...
Lesson Plan
TeachEngineering

Teach Engineering: Android Acceleration

For Teachers 9th - 10th
Students prepare for the associated activity in which they investigate acceleration by collecting acceleration vs. time data using the accelerometer of a sliding Android device. Based on the experimental set-up for the activity, students...
Lesson Plan
TeachEngineering

Teach Engineering: Python Calculus

For Teachers 11th - 12th
Learners analyze a cartoon of a Rube Goldberg machine and a Python programming language script to practice engineering analysis. This exercise enables students to see the parallels between a more traditional mechanical engineering design...
Website
Other

Carnegie Mellon University: Alice

For Teachers Pre-K - 1st
An innovative 3D programming environment that makes it easy for students to create an animation for telling a story, playing an interactive game, or a video to share on the web. This is a free teaching tool designed to be a student's...
Website
Other

Sun Microsystems: The Set Interface

For Students 9th - 10th
A description of the Set interface in the Java programming language.
Website
Other

Directi: Code Chef

For Students 9th - 10th
CodeChef provides a platform for computer programmers to practice their skills through posted problems where users can submit their solutions in the language of their choice. They can also interact with a community of fellow programmers...
Article
Other

Ibm: Mastering Recursive Programming

For Students 9th - 10th
A discussion of how to write a correct recursive algorithm. Numerous examples are given in several different programming languages.
Activity
TeachEngineering

Teach Engineering: Robot Soccer Challenge

For Teachers 4th - 8th
Students learn how two LEGO MINDSTORMS NXT intelligent bricks can be programmed so that one can remotely control the other. They learn about the components and functionality in the controller and receiver programs
Lesson Plan
Code.org

Code.org: Cs Fundamentals: End of Course Project

For Teachers 1st - 3rd
This lesson provides learners with space to create a project of their own design, using a step-by-step process that requires planning but also allows for broad creativity.
Graphic
Google Cultural Institute

Google Cultural Institute: Women in Science, Technology, Engineering, and Math

For Students 9th - 10th
Explore the historic reasons women are underrepresented in science, technology, engineering, and mathematics today.
Graphic
National Women’s History Museum

National Women's History Museum: Getting With the Program

For Students 9th - 10th
American women's contributions to the invention and formation of computer programing.
Website
PBS

Pbs Learning Media: Let's Learn

For Students Pre-K - 1st
This collection of resources for children ages 3-8 are drawn from the public television series Let's Learn, a partnership between the WNET Group and the New York City Department of Education. Let's Learn aims to provide our young...
Lesson Plan
PBS

Pbs Teachers: The Intimate Machine: Making Faces

For Teachers 6th - 8th
Investigate the scientific innovation of giving computers facial features and expressions to improve human-computer interactions. Construct model faces that communicate six emotions using facial features including the mouth, eyes, and...