TeachEngineering
Teach Engineering: You've Got Triangles!
Students learn about trigonometry, geometry and measurements while participating in a hands-on interaction with LEGO MINDSTORMS NXT technology. First they review fundamental geometrical and trigonometric concepts. Then, they estimate the...
TeachEngineering
Teach Engineering: On Track Unit Conversion
Students use three tracks marked on the floor, one in yards, one in feet and one in inches. As they start and stop a robot specific distances on a "runway," they can easily determine the equivalent measurements in other units by looking...
TeachEngineering
Teach Engineering: That's Hot! Robot Brain Programming
With the challenge to program computers to mimic the human reaction after touching a hot object, students program LEGO robots to "react" and move back quickly once their touch sensors bump into something. By relating human senses to...
TeachEngineering
Teach Engineering: Commanding a Robot Using Sound
Students continue their exploration of the human senses and their engineering counterparts, focusing on the auditory sense. Working in small groups, students design, create and run programs to control the motion of LEGO TaskBots. By...
TeachEngineering
Teach Engineering: Hearing: How Do Our Ears Work?
Students learn about the anatomy of the ear and how the ears work as a sound sensor. Ear anatomy parts and structures are explained in detail, as well as how sound is transmitted mechanically and then electrically through them to the...
TeachEngineering
Teach Engineering: Understanding Movement in Humans and Robots
This activity helps students understand how a LEGO MINDSTORMS NXT robot moves using motors and wheels. Then students relate the concepts of decision-making actuation and motion in humans to their parallels in mechanized robots, and...
TeachEngineering
Teach Engineering: Understanding Communication With a Robot
Student pairs first act out the instructions a robot is given with one person providing instructions and the other person following the instructions. This activity helps students understand how a robot is programmed and with what type of...
TeachEngineering
Teach Engineering: Nxt Ball Shooter
This activity helps students understand how a motor in a LEGO MINDSTORMS NXT robot uses electricity produced by the battery to move a robot to do useful work in the form of throwing a ball. Students relate the concepts of electricity and...
TeachEngineering
Teach Engineering: Movement Task Using Sensors Humans and Robots
This activity helps students understand the significance of programming and also how the LEGO MINDSTORMS NXT robot's sensors assist its movement and make programming easier. Students compare human senses to robot sensors, describing...
TeachEngineering
Teach Engineering: Mars Rover App Creation
Based on their experience exploring the Mars rover Curiosity and learning about what engineers must go through to develop a vehicle like Curiosity, students create Android apps that can control LEGO MINDSTORMS NXT robots, simulating the...
TeachEngineering
Teach Engineering: Peripheral Vision Lab
Students explore their peripheral vision by reading large letters on index cards. Then they repeat the experiment while looking through camera lenses, first a lens with a smaller focal length and then a lens with a larger focal length....
TeachEngineering
Teach Engineering: Putting It All Together: Peripheral Vision
In this culminating activity of the unit, students bring together everything they've learned in order to write the code to solve the Grand Challenge. The code solution takes two images captured by robots and combines them to create an...
TeachEngineering
Teach Engineering: Our Bodies Have Computers and Sensors
Students learn about the human body's system components, specifically its sensory systems, nervous system and brain, while comparing them to robot system components, such as sensors and computers. The unit's life sciences-to-engineering...
TeachEngineering
Teach Engineering: Humans Are Like Robots
Four lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers,...
TeachEngineering
Teach Engineering: Robotics Peripheral Vision
This unit is designed for advanced programming classes. It leads students through a study of human vision and computer programming simulation. Students apply their previous knowledge of arrays and looping structures to implement a new...
TeachEngineering
Teach Engineering: Save the Stuffed Animal! Push & Pull
Students develop an understanding of the concepts of "push" and "pull" as they "save" stuffed animals from danger using LEGO MINDSTORMS NXT robots. After learning more about the concepts through a robot demonstration, students explore...
NASA
Nasa: Robotics
Contains information about how to program a robot and how space exploration benefits from robotics technology.