Instructional Video5:20
Curated Video

Behavioral Design Patterns in C++ - Logging System - I

Higher Ed
This video starts with another example in which we will implement a logging system. This example is implemented in three subsequent videos.
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This clip is from the chapter "Chain of Responsibility" of the series "Behavioral...
Instructional Video5:31
Curated Video

Behavioral Design Patterns in C++ - Help System - II

Higher Ed
In this video, we will use the CoR pattern to implement the help system of an application.
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This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video2:38
Curated Video

Behavioral Design Patterns in C++ - Help System - I

Higher Ed
In this video, we will use the example of a help system to understand the CoR pattern. It will also give you an overview of the example.
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This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design...
Instructional Video5:36
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Chain Of Responsibility

Higher Ed
This video provides a basic implementation of the CoR pattern.
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This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of Responsibility...
Instructional Video4:59
Curated Video

Behavioral Design Patterns in C++ - Introduction-Chain Of Responsibility

Higher Ed
This video provides an introduction to the CoR (Chain of Responsibility) pattern.
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This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of...
Instructional Video4:04
Curated Video

Behavioral Design Patterns in C++ - Pros and cons-Memento

Higher Ed
This video talks about the pros and cons of the Memento pattern.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video6:03
Curated Video

Behavioral Design Patterns in C++ - Hangman - VI

Higher Ed
In this video, we will use serialization to implement the Memento pattern.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video3:36
Curated Video

Behavioral Design Patterns in C++ - Hangman - V

Higher Ed
This video will help in building upon the previous video and continuing our implementation of the Memento pattern.
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This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses...
Instructional Video5:31
Curated Video

Behavioral Design Patterns in C++ - Hangman - IV

Higher Ed
In this video, we will take the responsibility of managing checkpoints out of the Hangman class by refactoring it to use the Memento pattern.
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This clip is from the chapter "Memento" of the series "Behavioral Design Patterns...
Instructional Video4:11
Curated Video

Behavioral Design Patterns in C++ - Hangman - III

Higher Ed
This video shows you how to implement checkpoints in the Hangman game.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video3:39
Curated Video

Behavioral Design Patterns in C++ - Hangman - II

Higher Ed
This video will help you test the Hangman game.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video7:22
Curated Video

Behavioral Design Patterns in C++ - Hangman - I

Higher Ed
In this video, we will implement the popular Hangman game on the console.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video4:45
Curated Video

Behavioral Design Patterns in C++ - Account Class

Higher Ed
This video demonstrates the usage of the Memento pattern in a banking application.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video6:59
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Memento

Higher Ed
This video helps you with the basic implementation of the Memento pattern.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video6:10
Curated Video

Behavioral Design Patterns in C++ - Introduction-Memento

Higher Ed
This video is an introduction to the Memento pattern.<br<br/>/>

This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Instructional Video3:54
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Command

Higher Ed
This video talks about the pros and cons of the command pattern.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which...
Instructional Video6:00
Curated Video

Behavioral Design Patterns in C++ - DataList - II

Higher Ed
In this video, we will add the menu and the macro class in this lesson and complete the implementation.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will...
Instructional Video5:20
Curated Video

Behavioral Design Patterns in C++ - DataList - I

Higher Ed
This video starts with another example that will be used to understand how macro commands can be implemented.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will...
Instructional Video6:19
Curated Video

Behavioral Design Patterns in C++ - Undo - V

Higher Ed
This video helps you store copies of command objects that are executed in a stack and test our implementation.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will...
Instructional Video5:38
Curated Video

Behavioral Design Patterns in C++ - Undo - IV

Higher Ed
In this video, we will continue implementing the undo method in the remaining command classes.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
Instructional Video4:26
Curated Video

Behavioral Design Patterns in C++ - Undo - III

Higher Ed
This video will help you implement the undo method of several command classes.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
Instructional Video5:47
Curated Video

Behavioral Design Patterns in C++ - Undo - II

Higher Ed
This video explains the concept of undo in more depth.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which encapsulates...
Instructional Video2:24
Curated Video

Behavioral Design Patterns in C++ - Undo - I

Higher Ed
This video explains the basics of undo and redo through the command pattern.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
Instructional Video5:53
Curated Video

Behavioral Design Patterns in C++ - TextPad - IX

Higher Ed
This video builds upon the previous implementation and moves the functionality of many application methods of their own classes. This will be later useful to implement the undo/redo functionality.
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This clip is from the...