Instructional Video9:37
SciShow

Football Disease, Moon Base Dreams, and the Deepest Vents Ever!

12th - Higher Ed
Hank breaks the news to you about your brain on football, the reality behind the latest moon-base plan, and an epic win -- and fail -- in the animal kingdom.
Instructional Video5:04
SciShow

Can Animals Predict Earthquakes?

12th - Higher Ed
You might have heard about animals behaving oddly right before an earthquake hits. But are these reports more than just anecdotes?
Instructional Video6:05
Curated Video

Smashing Eggs

6th - 12th
We use eggs to show how different rates of deceleration affect the outcome of collisions. One egg is dropped onto a hard surface and breaks. The second egg is dropped onto a soft surface and bounces, as the material slows its...
Instructional Video4:34
Curated Video

Structural Design Patterns in Modern C++ - Using the Adapter Pattern

Higher Ed
This video explains how to use the adapter pattern. This clip is from the chapter "Adapter Design Pattern" of the series "Structural Design Patterns in Modern C++".This section provides an introduction to the adapter design pattern,...
Instructional Video8:07
Curated Video

Structural Design Patterns in Modern C++ - Class Adapter

Higher Ed
This video explains the class adapter. This clip is from the chapter "Adapter Design Pattern" of the series "Structural Design Patterns in Modern C++".This section provides an introduction to the adapter design pattern, explains how to...
Instructional Video7:28
Curated Video

Structural Design Patterns in Modern C++ - Adapter Implementation

Higher Ed
This video explains how to implement the adapter pattern. This clip is from the chapter "Adapter Design Pattern" of the series "Structural Design Patterns in Modern C++".This section provides an introduction to the adapter design...
Instructional Video6:03
Curated Video

Structural Design Patterns in Modern C++ - Pros and Cons - Adapter Design Pattern

Higher Ed
This video focuses on the pros and cons of the adapter pattern. This clip is from the chapter "Adapter Design Pattern" of the series "Structural Design Patterns in Modern C++".This section provides an introduction to the adapter design...
Instructional Video7:43
Paul Marriott

Tutorial: Controlling a Sprite's Movement w/Arduino Uno, ADXL335 GY-61 Accelerometer & mBlock 5

9th - 12th
Tutorial for controlling a sprite movement in mBlock 5 (based on MIT's Scratch 3.0 coding platform). Use of Arduino Uno microcontroller and AXDL335 GY-61 as an input device.
Instructional Video4:50
Paul Marriott

4-Digit 7-Segment Display Countdown Timer w/Arduino Uno & Passive Buzzer

9th - 12th
A countdown timer with a 4-digit 7-segment display through Arduino Uno, Arduino IDE (for coding) and the SevSeg library. A passive buzzer is used for sound output.
Instructional Video0:36
Paul Marriott

Accelerometer Pong w/Arduino Uno, ADXL335 GY-61 and mBlock 5

9th - 12th
An accelerometer Pong game through mBlock 5 (based on MIT's Scratch 3.0 coding platform) with an Arduino Uno microcontroller and AXDL335 GY-61 as an input device.
Instructional Video4:58
Practical Ninjas

How gyroscope works | Learn under 5 min | Gyroscope in a smartphone | MEMS inside gyroscope

12th - Higher Ed
How stuff works??? - Gyroscope ---------------------------------------------------------- In the current video we discuss the physics behind working of the a gyroscope. Gyroscope is a key component in IMU (Inertial measurement unit). IMU...