Curated Video
Behavioral Design Patterns in C++ - Shapes Example - II
This video helps in rendering classes representing the geometry of a line and a circle on the screen. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Curated Video
Behavioral Design Patterns in C++ - DialogBox - I
This video will help you create a DialogBox where you will add some widgets and see how to interact with the widgets through the mediator design pattern. This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns...
Curated Video
Behavioral Design Patterns in C++ - Change Manager - II
This video helps implement the concept of Change Manager in the code. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section focuses on the Observer pattern.
Curated Video
Behavioral Design Patterns in C++ - Slide Deck - II
In this video, we will add the classes that will display the content part. This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section focuses on the Observer pattern.
Curated Video
Behavioral Design Patterns in C++ - Logging System - I
This video starts with another example in which we will implement a logging system. This example is implemented in three subsequent videos. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns...
Curated Video
Behavioral Design Patterns in C++ - Help System - II
In this video, we will use the CoR pattern to implement the help system of an application. This clip is from the chapter "Chain of Responsibility" of the series "Behavioral Design Patterns in C++".This section focuses on the Chain of...
Curated Video
Behavioral Design Patterns in C++ - Hangman - V
This video will help in building upon the previous video and continuing our implementation of the Memento pattern. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Curated Video
Behavioral Design Patterns in C++ - Hangman - IV
In this video, we will take the responsibility of managing checkpoints out of the Hangman class by refactoring it to use the Memento pattern. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This...
Curated Video
Behavioral Design Patterns in C++ - Hangman - I
In this video, we will implement the popular Hangman game on the console. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Curated Video
Behavioral Design Patterns in C++ - Account Class
This video demonstrates the usage of the Memento pattern in a banking application. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Curated Video
Behavioral Design Patterns in C++ - Introduction-Memento
This video is an introduction to the Memento pattern. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
Curated Video
Behavioral Design Patterns in C++ - Pros and Cons-Command
This video talks about the pros and cons of the command pattern. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design pattern, which encapsulates...
Curated Video
Behavioral Design Patterns in C++ - DataList - I
This video starts with another example that will be used to understand how macro commands can be implemented. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
Curated Video
Behavioral Design Patterns in C++ - Undo - V
This video helps you store copies of command objects that are executed in a stack and test our implementation. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
Curated Video
Behavioral Design Patterns in C++ - TextPad - IX
This video builds upon the previous implementation and moves the functionality of many application methods of their own classes. This will be later useful to implement the undo/redo functionality. This clip is from the chapter "Command"...
Curated Video
Behavioral Design Patterns in C++ - TextPad - V
In this video, we will modify the menu class and break its dependency of the application class. This will make it reusable with any class. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this...
Curated Video
Behavioral Design Patterns in C++ - FindDialog - II
In this video, you will see how the dialog box handles the event from the button using the command pattern. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
Curated Video
Behavioral Design Patterns in C++ - Basic Implementation - II
In this video, we continue our exploration of the command design pattern by implementing the basic structure of our command objects. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this...
Curated Video
Behavioral Design Patterns in C++ - Basic Implementation - I
In this video, we will start with the basics of implementing the command design pattern. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
Curated Video
Behavioral Design Patterns in C++ - Template Method - III
In this video, we continue to explore the final details of the template method design pattern, which allows us to define the skeleton of an algorithm in a base class and let subclasses implement specific steps of the algorithm. This clip...
Curated Video
Oracle Database Administration from Zero to Hero - Creating PDBs (Part 1 of 2)
In this video, we will cover the process of creating Pluggable Databases (PDBs). You will understand the prerequisites for PDB creation and explore methods such as using DBCA and SQL Developer to create PDBs. This clip is from the...
Curated Video
Oracle Database Administration from Zero to Hero - Using SQL Loader (Part 4 of 4)
In this video, we will delve into more advanced topics of SQL Loader. You will learn how to specify the field list contents, utilize the POSITION keyword for precise data loading, understand the differences between SQL Loader loading...
Curated Video
Oracle Database Administration from Zero to Hero - Using SQL Loader (Part 3 of 4)
In this video, we will further enhance your knowledge of SQL Loader by exploring additional control file configuration options. You will also learn how to use multiple INTO TABLE clauses to load data into multiple tables simultaneously....
Curated Video
Filtering data with WHERE and Operators
Explore the power of the WHERE clause and operators to filter and refine your SQL queries. This SkillSprint focuses on creating precise data queries, using various conditions to extract exactly what you need.