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The Art of Doing - Web Development for Beginners - Image Tags
In this video, you will learn how to add images to our web pages using the image tag and adjust their attributes. This clip is from the chapter "Advanced HTML Tags" of the series "The Art of Doing - Web Development for Beginners".In this...
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The Art of Doing - Web Development for Beginners - Anchor Tags
In this video, you will learn how to use anchor tags to create links within our web pages. This clip is from the chapter "Advanced HTML Tags" of the series "The Art of Doing - Web Development for Beginners".In this section, we will dive...
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The Art of Doing - Web Development for Beginners - Understanding Attributes
In this video, we will explore the different attributes available in HTML, such as id, class, and style, and how they can be used to customize web page elements. This clip is from the chapter "Advanced HTML Tags" of the series "The Art...
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CompTIA A+ Certification Core 2 (220-1102) - File Explorer
This video explains file explorer. This clip is from the chapter "Users, Groups, and Permissions" of the series "CompTIA A+ Certification Core 2 (220-1102)".This section explains what users, groups, and permissions are.
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The Art of Doing - Web Development for Beginners - Using getElementById()
In this video, you will learn how to access elements of an HTML document using the getElementById method. We will explore how to give HTML elements unique IDs and use them to access and manipulate elements using JavaScript. This clip is...
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Quick JavaScript Crash Course - Modern and Advanced JavaScript - Spread Operators - 2
This video is a continuation of spread operators in JavaScript. This clip is from the chapter "Function and Arguments" of the series "Quick JavaScript Crash Course - Modern and Advanced JavaScript".This section explains functions and...
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Behavioral Design Patterns in C++ - Shapes Example - I
This video explains the implementation of shape hierarchy with the help of the Visitor pattern. Here, you will implement classes representing the geometry of a line and a circle. This clip is from the chapter "Visitor" of the series...
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Behavioral Design Patterns in C++ - Hangman - I
In this video, we will implement the popular Hangman game on the console. This clip is from the chapter "Memento" of the series "Behavioral Design Patterns in C++".This section focuses on the Memento pattern in detail.
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Behavioral Design Patterns in C++ - Undo - IV
In this video, we will continue implementing the undo method in the remaining command classes. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the command design...
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Behavioral Design Patterns in C++ - TextPad - II
This video starts with the creation of the application class and implementation of its important methods. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
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Behavioral Design Patterns in C++ - FindDialog - II
In this video, you will see how the dialog box handles the event from the button using the command pattern. This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will explore the...
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Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Grocery Item Entry
This video explains the grocery item entry. This clip is from the chapter "Core Data in WidgetKit" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section explains the core data in WidgetKit.
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Deep Learning - Computer Vision for Beginners Using PyTorch - Pandas Library
In this video, you will learn about the Pandas library. This clip is from the chapter "Optional Learning - Python for Data Science - with Pandas" of the series "Deep Learning - Computer Vision for Beginners Using PyTorch".In this...
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Deep Learning - Computer Vision for Beginners Using PyTorch - Classes in Python
In this video, you will learn about classes in Python. This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners Using PyTorch".In this section, you will be learning...
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Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Timer App View
This video explains the focus timer app view or the Swift view. This clip is from the chapter "iOS 16.1 Live Activity Widget" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section explains a new...
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Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Timer Entry View
This video explains how to create the focus timer entry view. This clip is from the chapter "iOS 16.1 Live Activity Widget" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section explains a new feature...
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Recommender Systems with Machine Learning - Taxonomy of Recommender Systems
In this video, you will study the taxonomy of recommender systems. This clip is from the chapter "Basic of Recommender Systems" of the series "Recommender Systems with Machine Learning".This section focuses on the basics of recommender...
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Recommender Systems with Machine Learning - ICM
This video talks about the ICM (Item Content Matrix) that is used to store the data of recommender systems. This clip is from the chapter "Basic of Recommender Systems" of the series "Recommender Systems with Machine Learning".This...
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Master SQL for Data Analysis - Searched CASE – Classification and Binning
Here, we will explore the second type of case statement, the searched case expression, which is more flexible than the previous simple case structure. This clip is from the chapter "SQL - Conditional Logic (CASE)" of the series "Master...
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Master SQL for Data Analysis - Simple CASE - Data Transformation
In this video, we will look at the first option to create a use case, which is the simple case used to compare an input expression using the = operator. This clip is from the chapter "SQL - Conditional Logic (CASE)" of the series "Master...
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Master SQL for Data Analysis - Relational Model, ER Diagram
Here, we will explore the three main building blocks of a relational database: entity, attribute, and relationship. This clip is from the chapter "Databases - Terminology" of the series "Master SQL for Data Analysis".This section focuses...
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Master SQL for Data Analysis - Tables, Columns, Rows
In this lesson, we will explore tables in a database, and the two-dimensional rows and columns of a table. This clip is from the chapter "Databases - Terminology" of the series "Master SQL for Data Analysis".This section focuses on...
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Getting Started with HashiCorp Nomad - Demo - Job Placement
In this video, we will look at a demonstration of job placement. We will change the job configuration, add allocations, and run a job in a container. You will learn to modify the job to use the spread allocations learned in the previous...
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Getting Started with HashiCorp Nomad - Job Constraints
Here, we will understand job constraints and the constraint requirements specified at the job, group, or task level before any allocations are made. We will examine the different job constraints with examples. This clip is from the...