Curated OER
Animal Antics
Students start at a posted cone with the picture of an animal of your choice. They move as they perceive that animal to get to one of the other cones. Upon arriving at another cone they repeat the process until they have portrayed all...
Curated OER
Stunts & Tumbling Unit
Students, through play and use of a Hyperstudio Stack, identify animals and the way they walk, and then imitate their movements through a game. They gain motor skills through stunts and tumbling activities. This is mainly for...
Curated OER
Animals in the Barn
Second graders discover the rules to a game that introduces the names and sounds of animals. They move while farm music is playing; when the music stops, they are to get into the nearest hula hoop and make the sound of the stuffed animal...
Curated OER
Bear, Bee, and Bunny
Students enter the gym. Teacher hands out the 3 animals to 3 different students. They with the animals are the taggers. One at a time, each tagger calls out a different locomotor movement to travel in (preferably running is NOT a choice).