Activity
TeachEngineering

Teach Engineering: Mars Rover App Creation

For Teachers 7th - 9th
Based on their experience exploring the Mars rover Curiosity and learning about what engineers must go through to develop a vehicle like Curiosity, students create Android apps that can control LEGO MINDSTORMS NXT robots, simulating the...
Lesson Plan
TeachEngineering

Teach Engineering: Curiosity Killed the App

For Teachers 7th - 9th
Young scholars gain experience with the software/system design process, closely related to the engineering design process, to solve a problem. First, they learn about the Mars Curiosity rover and its mission, including the difficulties...
Interactive
Science Museum, London

Science Museum: Rugged Rovers

For Students 9th - 10th
Design and test your own all-terrain space rover with this app.
Unit Plan
Sophia Learning

Sophia: On the Surface

For Students 9th - 10th
After studying this concept, learners will be able to identify the types of data that can be collected by the science instruments on board the Curiosity rover.