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Sending Binary Messages
Pairs build a device that will be able to send a binary message. They then update their device to allow it to send four possible messages before upping the ante to eight. The provided self-assessment rubric comes with reflection...
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Measuring Objects in the Classroom
Third graders use ruler and tapes to measure classroom objects. After discussing measurement tools, have students complete sentences stating what they would use to measure various objects. Later in the computer lab, they type their...
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Passport to Africa
Young scholars begin the instructional activity by reading a novel about the diversity of geography in Africa. They are to create an oral report based on information they research. They also communicate with someone through email about...
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Emotions and Feelings
Learners should have a concept idea of the significance of friendship, feelings, communication and emotions. The use of the Internet is essential for communicationing their emotions through EPAL.
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Time Capsule Survey
Here's a fun way to incorporate technology into your curriculum. E-mail each of your class members a picture and 10 questions about the photo. Individuals then imagine the story behind the image and e-mail back their responses. Although...
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Human Fingerprints: No Two The Same
Students will be offered numerous opportunities to further enhance their observational skills as well as the integration of math with their continual exposure to the metric system, measurement, and graphing to represent their data....
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Enemy Pie
Third graders pair up with a partner via an online classroom. They analyze half of the story "Enemy Pie" and communicate with their online peer to predict the outcome of the story.
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Caribbean Adventures: Research and Desktop Publishing
If you want an interesting way to teach about the Caribbean that incorporates technology, this might be your answer. Class members conduct a WebQuest to gather information about Caribbean islands and create a travel brochure using...
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How To...
Students create "how to" presentations using speech skills, the Inpsiration educational software, digital cameras, and iMovie (or similar presentation software) in this technology-based Language Arts instructional activity. The...
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The Photoelectric Effect
After some online instruction, chemistry aces use their creative abilities to produce a poster describing the photoelectric effect and one type of imaging technology that uses electromagnetic radiation. This simple, straightforward...
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Telecommunications and the Whole Language Program
Young writers use technology and other media to research information on a chosen topic. They explore countries where keypals and e-mail friends are located. Using their writing skills, they correspond with their e-mail friend and...
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Building Understanding of Rate of Change/Slopes Using Alice
Students explore slope as a rate of change. In this eighth grade mathematics activity, students investigate real-world problems to determine rate of change and transform it into a linear representation, thus determining slope. Students...
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Around-The-World-Zoo
Junior biologists design and maintain a website about a zoo by researching, classifying, and providing the correct habitats for the animals they choose to have in their zoo. This technology-based project can last over an entire semester...
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Haiku Movies
Pupils create a movie to illustrate an original haiku poem in this upper-elementary school, Language Arts instructional activity utilizing technology. The instructional activity meets state standards for Language Arts and includes a...
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Nervous System
Get to know the body's central nervous system through an engaging game of nervous system telephone. But this isn't your average game of telephone. Here, pupils must find a way to communicate a message to the brain without speaking....
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Communication Overload
Pupils take a trip through time to find out how language, and other ways of communicating, have evolved. They see how the specific technologies of e-mail and spam work and discover the most modern methods of blocking unwanted messages.
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Why We Communicate
Students identify the three common reasons for communication: information, persuasion, and entertainment. They create media messages for different purposes and develop a purpose of message shapes and how it helps shape the message.
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Rob Router Learns How to Communicate Again
Students participate in a HyperTerminal and router simulator activity that is installed on a PC.
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Museum of Computer Technology
Pupils research the five generations of computing devices and computer inventors, and create a virtual museums.
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Enriching Students' Understanding of Criminal and Tort Law Using Technology
Students define criminal and tort law and explain how they are different.
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Challenge to Communicate
Students examine the journals from Lewis and Clark and identify how they spoke without using words. They participate in a game in which they use non-verbal communication with each other. They write their own journal entries to complete...
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Technology Literacy Challenge Grant Learning Unit
First graders explore counting and classification. They sort leaves, create graphs, write sentences for the data in the graphs, develop graphs for shapes, favorite animals, birthdays, and participate in a die prediction game.
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Weather and Technology
Students discuss daily weather change, that we live in a world of symbols and innovations. They recognize the use of symbols to replace language and the value of technological innovation to improving our lives.
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Public Policy Changes Using Technology
Pupils discuss the problem of wrestling on the playground that has resulted in injuries to classmates. They research the problem using print and Internet resources. They listen to a presentation by the high school wrestling coach. They...