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Curated OER
Gainging Perspective
Seventh graders examine and evaluate different perspectives of human and wolf interactions. They develop a conclusion based on research through the use of electronic resources.
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The 3R's: Rights, Rules, and Responsibilities
Eighth graders complete seven work stations that highlight math activities while they focus on the rules for Internet use and classroom rules for working in cooperative groups. After completing the activities, they complete a self-...
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Consumerism
Seventh graders explain the concept of needs verses wants, influences on consumers, and advertising and relate those to making positive consumer choices. They break into small groups and plan a two-week day camp involving games and...
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Learn the Shapes
Young scholars examine and identify the similarities and differences of two-dimensional shapes. They play an I-Spy shape game, participate in a classroom Shape Search, and create illustrations of shapes for a shape collage.
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Musical Palms Lesson Plan
Students practice basic Palm skills. They play a game in which they start to write a story on their Palm and then pass it to the next student, who continues the story, and so on.
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Move It!
Students explore the notion that simple devices can help us move objects when an understanding of forces is applied. They apply the design process, make predictions, draw sketches, make a model and evaluate their solution.
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The Teen Scene
Students explore the methods used by teen magazines to attract a variety of teenagers. They evaluate existing magazines and in small groups, students create their own magazine that is geared toward specific teen demographics.
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Sportsmanship and Spectator Behavior
Sixth graders listen to the story BEING A BAD SPORT as teacher reads to the class. They identify good and bad sportsmanship by reading and writing activities. They then go to the gym and simulate a game situation recording examples of...
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Addition Facts With Sums to 18
Young scholars explore addition facts with sums to 18. Using Unifix cubes, students demonstrate addition sentences. They use a variety of manipulatives to illustrate addition facts for different sums. Young scholars participate in a...
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Imperialism and Expansion: Part 1
Students explore the era of imperialism and expansion of the United States. In this American history instructional activity, students play a game regarding the U.S. attempts to expand the nation in the late 1800s and early 1900s.
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Making Math Meaningful in March Madness
Students examine the statistics of March Madness, the college basketball tournament. They watch videotaped basketball games to collect data for further analysis using Word and Excel. They analyze the data in a variety of activities...
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Day Five: Classroom Presentation
Students participate in classroom presentations. In this ELL lesson, students present a poster, collage, or PowerPoint to their partners. The teacher evaluates each presentation.
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Foods and Beverages
Students practice ordering food in a new language. In this food vocabulary lesson, students utilize the information from their previous lesson to create entire conversations about going to get food, as opposed to just the...
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The Five a Day Adventure Lesson Plan
Students, after examining a food pyramid, demonstrate their knowledge and use of their classroom computers by researching the nutritional content of fruits and vegetables. They also compare/contrast serving sizes and nutrients in...
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Approximating Roots of Polynomials
Students use the bisection method to approximate the roots of a polynomial. They evaluate functions for a given point, graph linear and quadratic functions, and recognize the elements of polynomial expressions.
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Fourths of Sets
Students create a set of cards that represent factors of four and use these cards to play a game in which they practice separating numbers into fourths. They first practice separating numbers into fourths with a projected computer...
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Caesar II
Learners create virtual Roman Empire by playing Caesar II CD-ROM game to support class reading of Julius Caesar.
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Let's Play Scrabble!
What do Alfred Mosher Butts, James Brunot, and Jack Straus have in common? They were all instrumental in the development of Scrabble. Class members will discover these facts and many more as they conduct a WebQuest to gather, organize,...
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SIRS Discover: Native American Biographies
Fourth graders work in cooperative groups to select and evaluate appropriate magazine articles on Native Americans. They view the program SIRS Discoverer, complete activity sheets then perform oral presentations.
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Community Helpers Wheel
Students play a game to reinforce the understanding that some community helpers are producers of goods, and some provide a service. Students identify community helpers and their jobs.
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Ancient World
Sixth graders play a powerpoint jeopardy game. This can be used as a test or as a way to review information. This is a culminating test for our unit on Ancient Worlds. The jeopardy game is based on goals in math, language arts, and...
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SPORTS HISTORY
Students research and analyze the development of sports in our country. Students interpret the events in histors that have been reflected in the sports and leisure activities selected as individuals and as a nation. Students create their...
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West Virginia Quarter Reverse: Over, Under, In, and Out
Students examine the images on the West Virginia quarter reverse. Using the quarter design as a model, the discover the meaning of directional terms. They play a game where they have to listen to and follow directions and complete a...
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Surfing to the Planets on the Internet
Seventh graders explore the planets using computers and other forms of electronic technology. They research data on two planets and compare the data. Students make conclusions regarding the size of their planets. They calculate how long...