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Identifying Angles
After identifying angles (acute, obtuse, right) during a math or science lesson, 4th graders will use the computer to stamp pictures in the correct category using KidPix computer software.
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Basic Equivalencies
First graders manipulate coins to show equivalencies between pennies and dimes. Given specific values, 1st graders model the specified amounts by using pennies and dimes. Through use of a computer assisted trading coins, students...
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Geometric Shapes at the OK Corral
Students explore geometric shapes. In this math instructional activity, students identify geometric and non-geometric shapes using the computer. Students research geometric shapes in art and architecture.
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SHAPE UP
Third graders use the computer to draw and compare the attributes of two and three dimensional shapes.
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Let's Fix It! #3
In this literacy worksheet students find the words that are used in the process of making repairs and the answers are found at the bottom of the page.
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Developing Coordination Skills and Pencil Control Using Mouse Hockey
Students explore motor skills by participating in a drawing activity. In this hand coordination lesson, students utilize activity sheets in which they drag their pencil in a specific direction quickly and efficiently. Students utilize...
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Using the TI-GRAPH LINK
Students investigate the use of the TI-Graph Link. In this middle school mathematics lesson, students explore the transfer of data from the TI-73 to the computer and vice-versa using the TI-Graph Link.
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The Four Sacred Elements
Fourth graders observe the Four Sacred Elements image in PowerPoint as projected on a screen and discuss what they see and then summarize the details. They discuss what the image represents and how the Four Sacred Elements are an...
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American Folktales
Fourth graders read and interpret an American Folktale. Students create their own folktale about Indiana. Students use digital cameras and clipart from the computer to create a photo story. Students present their animated folktales to...
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Comparing Sizes And Shapes
Students compare, resize, and check various shapes by size using a comparison mat from the MathKeys program. Working in pairs, they place three similar shapes on the screen and state which is the largest and smallest in area. They also...
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Partner Time and Addition
Students use the Kid Pix program to design addition problems, using the "stamp", "line" and "A" tools and partners type the answers to the problems. Partners switch back to their original computer and check the problems.
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The Big Blue
Third graders create paper mache globes with balloons. They label the 4 oceans on their balloons with reference to large wall map, classroom globe, and Encarta Virtual Globe CD-ROM projected on large screen TV with Tvator or other...
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ALL EQUIVALENCIES - MAKING 25 CENTS
First graders individually use the computer to manipulate pennies, nickels, and dimes to equal the value of a quarter. Students show different values in a variety of ways. With the teacer students complete worksheet located on the white...
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Can You Find It?
Fourth graders discover how to do an Internet search. They reviewi traditional rescources used to find answers in the classroom and are introduced to electronic sources. They discuss terminology for navigating the Internet using the...
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Writing a Fictional Narrative
Fourth graders write a fictional narrative using the computer. They can use files to help them focus on including a beginning, middle and end, characters, setting and plot or planning a story by answering questions.
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Keystroke Shortcuts
Students edit text on the computer using keystroke shortcuts to maximize their time at the computer, and to cut down their word processing time.
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Applied Technology
Students discuss the importance of becoming familiar with technology and review and identify a list of vocabulary words. They practice in the classroom basic technology skills for the computer, TV, VCR, phone and other items found at...
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Using PING to determine factors of Internet delay
Young scholars use the concepts of PING to examine Internet delay. They discuss why PING is used in the Computer Science industry. They practice interpreting data as well.
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Writing Names in Kid Pix
Pupils review the ways they learned to write their names before using a software program to write their names on the computer. They use a number of different tools available with the software including fonts, backgrounds and sizes. They...
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Hickory Dickory Dock Webquest
Students listen to and read nursery rhymes. They discuss rhyming words. Students play a variety of computer games with rhymes, numbers and telling time. They retell the story through dramatic play, speech, and comprehension questions.
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Downloading and Installing Apps
Students investigate the TI-73 calculator. In this middle school mathematics lesson, students examine the procedures for downloading and installing applications to the computer for the TI-73 Explorer.
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Hardy-Weinberg Problems Tutorial
Learners are tested on their ability to solve mathematical problems dealing with the Hardy-Weinberg principle. There are 7 basic types of Hardy-Weinberg Problems which are randomly chosen by the program. Students sit at the computer...
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Technology: Self-Portraits
Students use Kid Pix to create self-portraits. Using mirrors, they create accurate renditions of themselves on the computer. They print the portraits and display them in the classroom.
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EasyData Reference
Students explore the EasyData. In this secondary mathematics lesson plan, students investigate the screens, menus, and list of types of data collection available with the EasyData.