Curated Video
Blender to Unreal Engine - Become a Dungeon Prop Artist - Realizing Instances and Decimation
In this lesson, we will be using realizing instances to turn geometry nodes into mesh. This will result in a very high polygon count, meaning that we will need to use the decimation modifier in Blender to reduce the polygon count.
Curated Video
How Fear Stops Us from Learning
To support us visit http://www.patreon.com/sprouts The reason why we remember specific moments or movies is because they have been stored in our memory under the influence of emotions. When we win or fail, cry or celebrate, we learn...
Curated Video
What Would Happen If Humans Tried To Land On Jupiter
The best way to explore a new world is to land on it. That's why humans have sent spacecraft to the Moon, Venus, Mars, Saturn's moon, Titan, and more. But there are a few places in the solar system we will never understand as well as...
Curated Video
Blender Beginner’s Bootcamp - Lesson 72 - Vine Modeling Techniques
In this lesson, we will explore various techniques for modeling vines using the Geometry Nodes system, create the main structure of the vine and add details such as branches and leaves using procedural methods. You will learn to...