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Instructional Video2:21
Curated Video

Story surprises

K - 5th
"Stories spark listeners’ curiosity and help children aged 3-7 understand the difference between fiction and non-fiction. Children become engaged when they use their creative ideas to change familiar stories. In this activity, children...
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Instructional Video5:00
Curated Video

Sophia - The First Human AI?

Higher Ed
Sophia is a humanoid robot that uses AI to interact with people in ways that can seem oddly… human.
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Instructional Video2:30
SciShow

Why Does Virtual Reality Make Me Sick?

12th - Higher Ed
You’re enjoying a nice simulated drive using your VR headset, when you’re suddenly jolted with nausea. What is causing this gross feeling? Check out this episode to learn how sensory input and VR simulation can throw your body off....
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Instructional Video2:15
National Geographic

Her "Classroom" is an Environmental Theme Park | Best Job Ever

Pre-K - 11th
How do you inspire children to care about the environment? Maritza Morales Casanova, an environmentalist and Rolex Young Laureate from the Yucatán, established Ceiba Pentandra, a theme park designed to teach students all about...
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Instructional Video2:15
National Geographic

Her "Classroom" is an Environmental Theme Park | Best Job Ever

Pre-K - 11th
How do you inspire children to care about the environment? Maritza Morales Casanova, an environmentalist and Rolex Young Laureate from the Yucatán, established Ceiba Pentandra, a theme park designed to teach students all about...
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Instructional Video3:36
National Geographic Kids

How Hubble Works | Spaced Out

Pre-K - 6th
In this episode of “Spaced Out,” we break down the inner workings of the most advanced telescope in space—Hubble! Learn about the incredible systems designed to keep Hubble running and how it’s affecting the next generation of space...
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Instructional Video1:57
Curated Video

Digital Compass Product Video

10th - Higher Ed
Learn the fundamentals of digital citizenship through our award-winning, animated, choose-your-own-path interactive experiences, designed for grades 6-8. Invite students to explore digital dilemmas, make good (and not-so-good) decisions,...
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Instructional Video1:17
Curated Video

Get Students to Self-Assess After a Quiz with Kahoot!

10th - Higher Ed
Check out this simple formative assessment tip designed to make the most out of Kahoot. Go beyond quiz games and explore how Kahoot's polling and surveying features can get students reflecting, self-assessing, and figuring out next steps...
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Instructional Video0:46
Curated Video

Digital Compass Introduction

10th - Higher Ed
In Digital Compass, students learn the fundamentals of digital citizenship through animated, choose-your-own-adventure interactive experiences, designed for grades 6-9. Invite students to explore digital dilemmas, make good (and...
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Instructional Video8:12
Curated Video

The 8-bit arcade font, deconstructed

9th - 11th
In his book Arcade Game Typography, type designer Toshi Omagari breaks down the evolution, design, and history of arcade game fonts. Thanks to our sponsor, Ting, Visit https://vox.ting.com/ for a $25 credit when you try their services....
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Instructional Video1:05
Brainwaves Video Anthology

Marc Prensky - Do Teachers Make a Difference

Higher Ed
Internationally Acclaimed Thought Leader and "Practical Visionary"; Founder, The Global Future Education and Foundation Institute; and Author Marc Prensky is an internationally acclaimed thought leader, speaker, writer, consultant and...
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Instructional Video4:38
Brainwaves Video Anthology

Marc Prensky - Unleashing the Power of 21st-Century Kids

Higher Ed
Internationally Acclaimed Thought Leader and "Practical Visionary"; Founder, The Global Future Education and Foundation Institute; and Author Marc Prensky is an internationally acclaimed thought leader, speaker, writer, consultant and...
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Instructional Video8:44
Extra Credits

MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits

9th - 11th
When players can generate their own money in infinite supply by killing monsters for in-game gold, MMO economies quickly get overrun by inflation. In the past we've talked about how designers can create gold sinks to solve this problem....
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Instructional Video2:22
Curated Video

The Farmer In The Dell - Kids Song - Sing Along

Pre-K - K
I hope you enjoy this fun singalong karaoke style video to the popular traditional nursery song “The Farmer In The Dell". The Farmer In The Dell Lyrics: The farmer in the dell The farmer in the dell Hi-ho, the derry-o The farmer in the...
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Instructional Video7:32
Extra Credits

Accessibility - The Curb Cut Effect - Extra Credits

9th - 11th
Accessibility design makes the game better for all players, not only the disabled. By planning ahead and making more options available, designers can give players the tools to customize their experience in a way that fits them best....
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Instructional Video7:44
Extra Credits

The Battle of Kursk - Preparations - Extra History - #2

9th - 11th
*Sponsored* by Wargaming! Download World of Tanks: http://bit.ly/1WRYYlk Support Extra History on Patreon! http://bit.ly/EHPatreon Subscribe for new episodes every Saturday! http://bit.ly/SubToEC --- (Episode details below) Watch the...
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Instructional Video8:13:06
FUSION

Versions: The Creative Landscape of Virtual Reality

9th - 11th
Co-presented by NEW INC, the New Museum’s incubator for art, design, and technology, and Kill Screen, a video game arts and culture company, Versions is a new conference on creative practice and virtual reality (VR) that will explore VR...
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Instructional Video6:11
Extra Credits

The Copyright Dilemma - On Trademarks, Copyrights, and Patents - Extra Credits

9th - 11th
Trademark and copyright play important roles in the gaming industry. The need to defend trademarks has spurred many companies to undertake unpopular lawsuits. On the other hand, attempts to copyright or patent game designs have been...
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Instructional Video1:27
Curated Video

A Tisket A Tasket ♻️ Nursery Rhyme | Lingokids

Pre-K - 4th
A Tisket A Tasket ♻️ Nursery Rhyme | Lingokids | A Tisket, A Tasket lyrics, and music. Sing and listen to the good old nursery rhyme A Tisket A Tasket! This lovely song currently is known for being sung by the famous Ella Fitzgerald,...
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Instructional Video6:28
Extra Credits

Gestalt - The Parts and the Whole - Extra Credits

9th - 11th
Gestalt design principles--how we understand groups of objects as a whole unit via symmetry, proximity, closure, and more--is a powerful tool in game design to quickly and effectively communicate visual information to the player....
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Instructional Video7:17
Extra Credits

The Anchoring Effect - Why Review Scores Matter - Extra Credits

9th - 11th
The first data we see affects our opinion about everything afterwards - so a good review score makes us like the game more, and an apparent sale makes us more eager to buy a game with a higher price point. This anchoring effect is even...
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Instructional Video4:03
Brainwaves Video Anthology

Steve Isaacs - Teachers Make a Difference - Jack Behson

Higher Ed
Steve has been teaching for over 25 years. Most of them have been at William Annin Middle School, where he developed a game design and development curriculum. Steve has found that the collaborative possibilities in Minecraft are an...
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Instructional Video3:05
Brainwaves Video Anthology

Marc Prensky - Global Education for the Future

Higher Ed
Marc Prensky is an internationally acclaimed speaker, writer, consultant, and innovator in the field of education. He is considered one of the world’s leading experts on the connection between learning and technology. Marc offers deep...
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Instructional Video3:07
Curated Video

Revving up brain skills

9th - 11th
Brain training games claim to boost your mental skills. But while practicing a game might make you better at it, research in young people has shown it doesn't improve how well you perform other cognitive tasks in everyday life. Now a new...

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