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TeachEngineering
Teach Engineering: Robot Design Challenges
Through the two lessons and five activities in this unit, students' knowledge of sensors and motors is integrated with programming logic as they perform complex tasks using LEGO MINDSTORMS NXT robots and software.
Exploratorium
Exploratorium: Science Snacks: Coffee Can Cuica
In this activity students will use the engineering design process to make a musical instrument called a cuica. This musical instrument uses "stick-and-slip" vibrations to make the sound.
TeachEngineering
Teach Engineering: Curiosity Killed the App
Students gain experience with the software/system design process, closely related to the engineering design process, to solve a problem. First, they learn about the Mars Curiosity rover and its mission, including the difficulties that...
TeachEngineering
Teach Engineering: Testing With J Unit
JUnit is a testing method that is included with NetBeans (Java) installs or can be downloaded from the web and included in the Java build. In this activity, students design tests for a provided Java class before the class methods are...
TeachEngineering
Teach Engineering: Rockets
This unit teaches students how and why engineers design satellites to benefit life on Earth as well as allows students an opportunity to explore motion, rockets and rocket motion. Students discover that the motion of all objects...
TeachEngineering
Teach Engineering: Testing the Edges
Students gain experience using the software/systems (engineering) design process, specifically focusing on the testing phase. This problem-based learning activity uses the design process to solve open-ended challenges. In addition to...
TeachEngineering
Teach Engineering: Oil on the Ocean
Students learn about oil spills and their environmental and economic effects. They experience the steps of the engineering design process as they brainstorm potential methods for oil spill clean-up, and then design, build, and re-design...
TeachEngineering
Teach Engineering: Simple Machines From Pyramids to Skyscrapers
Simple machines are devices with few or no moving parts that make work easier, and which people have used to provide mechanical advantage for thousands of years. Students learn about the wedge, wheel and axle, lever, inclined plane,...
TeachEngineering
Teach Engineering: Power Your House With Wind
Students learn how engineers harness the energy of the wind to produce power by following the engineering design process as they prototype two types of wind turbines and test to see which works best. Students also learn how engineers...
TeachEngineering
Teach Engineering: Make an Alarm!
After reading the story "Dear Mr. Henshaw" by Beverly Cleary, students will build an alarm system for something in the classroom, as the main character Leigh does to protect his lunchbox from thieves. Students will learn about alarms and...
Better Lesson
Better Lesson: Those Darn Squirrels! Brainstorming Ideas
A silly read-aloud captures the attention of students who must jump right into action applying the engineering design process in an effort to stop the squirrels from eating the birdseed. To complete the brainstorming students will work...
TeachEngineering
Teach Engineering: News Flash!
This activity illustrates the interrelationship between science and engineering in the context of extinction prevention. There are two parts to the activity. The first part challenges students to think like scientists as they generate...
Science Buddies
Science Buddies: Gingerbread House Stem Challenge
In this activity, you will become an engineer and design and build a gingerbread house that must fulfill specific design requirements.
TeachEngineering
Teach Engineering: Boom Construction
Student teams design their own booms (bridges) and engage in a friendly competition with other teams to test their designs. Each team strives to design a boom that is light, can hold a certain amount of weight, and is affordable to...
TeachEngineering
Teach Engineering: Convertible Shoes: Function, Fashion and Design
Students teams design and build shoe prototypes that convert between high heels and athletic shoes. They apply their knowledge about the mechanics of walking and running as well as shoe design (as learned in the associated lesson) to...
TryEngineering
Try Engineering: Blast Off
Hands on activity where students focus on aerospace engineering to investigate space flight from the viewpoint of an engineer. They design, build, and launch their rocket, then share their experiences with the class.
TeachEngineering
Teach Engineering: High Arches, Low Arches
A main concern of shoe engineers is creating shoes that provide the right amount of arch support to prevent (or fix) common gait misalignments that lead to injury. During this activity, students look at their own footprints and determine...
TeachEngineering
Teach Engineering: Prosthetic Party
Student teams investigate biomedical engineering and the technology of prosthetics. Students create a model prosthetic lower leg using various materials. Each team demonstrate its prosthesis' strength and consider its pros and cons,...
TryEngineering
Try Engineering: Oil Spill Solutions
In a lesson to teach students about the field of environmental engineering, they examine an oil spill, then design a system to contain the oil and extract it from the water.
TeachEngineering
Teach Engineering: Protecting Our City With Levees
Students design and build their own model levees. Acting as engineers for their city, teams create sturdy barriers to prevent water from flooding a city in the event of a hurricane.
TeachEngineering
Teach Engineering: Arctic Animal Robot
Students create four-legged walking robots and measure how far they travel across different types of surfaces. They design and create "shoes" to add to the robots' feet and observe the effect of their modifications on the net distance...
TeachEngineering
Teach Engineering: Model Heart Valves
Students use provided materials to design and build prototype artificial heart valves. Their functioning is demonstrated using water to simulate the flow of blood through the heart. Upon completion, teams demonstrate their fully...
Other
Bloodhound Ssc: Engineering Adventure
An engineering adventure for registered schools that allows students to participate in the research, design, building and testing of a car. Registration for schools is free and gives teachers access to school resources and lesson plans.
TeachEngineering
Teach Engineering: Amusement Park Ride: Ups and Downs in Design
This unit has students design and build foam tubing roller coasters. The design process integrates energy concepts as they test and evaluate their designs that address the task as an engineer would. The goal is for students to understand...