Institute of Electrical and Electronics Engineers
Program Your Own Game
Young scholars study basic computer programming and the work of software engineers. In this creative instructional activity students create their own software game.
Kentucky Department of Education
Multiplication Grade 3 Formative Assessment Lesson
Guide multiplication lesson plan instruction with a formative assessment. Mathematicians are given two multiplication problems to solve and represent using the area model, equal groups, repeated addition, and word problems. Following the...
New York State Education Department
TASC Transition Curriculum: Workshop 5
Are video games sports? Pupils investigate this question as well as various nonfiction selections to learn more about claims and the support that defines them. All of the selections mimic the rigor on state tests and encourage close...
Curated OER
Seeing Is Believing
Students investigate the concepts of probability. They use data to find the central tendency, median, and mode. Students design and play a game in order to practice the concepts. They also complete a table with data that is analyzed.
Project Maths
Fair Trials with Two Dice
Life's not fair, but dice games should be. After playing a two-person game with a pair of dice, scholars investigate the fairness of the game. They consider the number of possible outcomes using the fundamental counting principle and...
Illustrative Mathematics
Running Around a Track I
The accuracy required by the design and measurement of an Olympic running track will surprise track stars and couch potatoes alike. Given a short introduction, the class then scaffolds into a detailed analysis of the exact nature of the...
Project Maths
Introduction to Playing Cards
A fun, engaging lesson is definitely in the cards for your future. Pupils explore a deck of playing cards in the fifth of six parts in the Statistics and Probability series to learn about its suits and the number of each card type. They...
Mathematics Assessment Project
Representing the Laws of Arithmetic
Sixth graders connect numerical expressions to geometric area. They first complete an assessment task requiring them to identify area models for numerical expressions. Learners then participate in an activity to match area models to...
Curated OER
Modeling Conditional Probabilities 1: Lucky Dip
Check out this detailed lesson plan on conditional probability! Learners work individually and also collaboratively to analyze the fairness of a game and justify their reasoning. it includes detailed notes and many helpful suggestions...
Curated OER
Number Operations
Inject fun into your math review! Pupils review basic math operations with decimals as well as addition and subtraction with simple fractions. For this number operations lesson, learners work in groups to create a game for the math skill...
Curated OER
Interesting Integers and Exciting Equations
An 80-page resource provides four lessons and all associated worksheets to teach middle schoolers about expressions and equations. The lessons are hands-on, using games, "integer chips," a balance and cubes, and cut and paste activities....
Curated OER
Statistics and Shopping
Explore how statistics are used in everyday life. Your soon-to-be savvy consumers use the Internet to find consumer-related statistical information and learn to make wise consumer decisions. Includes links to a practice sheet about data...
Curated OER
Against all Odds
Tenth graders appreciate the role of probability in understanding everyday situations. They Communicate a summary of financial projections in appropriate reports, tables, and graphs after creating a new game of chance.
Curated OER
Leap Frog Learning
Fifth graders participate in a game of leap frog to help them learn a specific math skill. They are divided into groups and help each other in this activity.
Curated OER
Luxury Hotel
Give the most important people watching the Olympics a beautiful place to stay! Learners create a luxury hotel for the games using AppleWorks, fractions, and their knowledge of perimeter and area. The math lesson includes resource links...
Project Maths
Outcomes of Coin Tosses
Flip a coin: heads, use the resource; tails, use the resource. The fourth of six installments of the Statistics & Probability unit looks at coin tosses and probability. The class conducts an experiment and sees that the outcomes of...
Curated OER
Solving a Simple Maze
It is a-maze-ing how lost one can get. Teams reconstruct a simple maze and solve it. Participants create an algorithm that a robot would follow in order to solve the maze as well. The activity includes an extension directing pupils to...
EngageNY
Recursive Formulas for Sequences
Provide Algebra I learners with a logical approach to making connections between the types of sequences and formulas with a lesson plan that uses what class members know about explicit formulas to develop an understanding of recursive...
Curated OER
A Lottery of Learning
Students investigate the probability necessary to win the lottery. They view a PowerPoint Presentation, evaluate combinations, calculate lottery probability, conduct analysis of a fair game, and design a lottery to meet various...
Curated OER
Pooling Around
Students complete a unit of lessons on computing area and volume. They play a Jeopardy game of basic area formulas, calculate surface area of shapes, develop a Powerpoint presentation, and conduct a simulation of finding the surface area...
Curated OER
Statistics: Misleading or Accurate?
Students explore the concept of misleading statistics. In this misleading statistics lesson, students play a game of tag and graph the number of times each student gets tagged. Students use the graph to determine the fastest runner in...
Curated OER
PEMDAS
Sixth graders use the mneumonic device to help them remember orderof operation. In this algebra lesson, 6th graders apply PEMDAS to help them equations. They evaluate equations through PEMDAS.
Curated OER
How the West Was One - Three x Four
While this lesson provides a motivating and interesting way to review the concept of the order of operations, it involves the use of software called How the West Was One + Three x Four. There are also other resources that are referenced,...
Curated OER
Probability Polly
Students evaluate if an event is certain, probable, or impossible. They design and create a spinner to be used in a game which demonstrates the possible outcome of an event.