University of Kansas
Newspaper in the Classroom
Newspapers aren't only for reading—they're for learning skills, too! A journalism unit provides three lessons each for primary, intermediate, and secondary grades. Lessons include objectives, materials, vocabulary, and procedure, and...
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Paper Maché Mancala Game Boards
Seventh graders create three dimensional works of art from two dimensional plans, develop skills in papier-mach?? technique, utilize elements and principles of design to create 3-D form, and develop math/strategy skills in playing the...
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The Stock Market Game
Students explore the stock market. They choose a company and research the company's financial report. Students select 4-10 stocks and become an advocate for one stock. Using spreadsheet software, students compare stocks. They analyze...
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Lesson Plan 2: Linear Inequalities
Students investigate linear inequalities and the associated symbols. After a teacher demonstration, they translate given phrases into symbols. Students solve and graph solutions to linear inequalities. Using newspapers, they locate...
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Sort It Out
Elementary schoolers engage in a game of logical reasoning called Secret Sort. A Venn diagram is used as a way to sort objects. This resource would be a great way to introduce the Venn diagram (maybe the most famous, and most-useful...
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Problem Solving and the Sports Page
The use of box scores from baseball games is the foundation of this math lesson. Organize your class into groups of four, and give identical box scores from a baseball game that was just played. Have them create word problems from the...
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Kids/Blocks/Learning
Help develop graphing skills in your young learners.. They create a picture graph, represent 1:1 correspondence, represent same and different, and draw conclusions. They write an experience story about the conclusions drawn from the...
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Is the Price Right?
Learners listen to the book, Arthur's Funny Money, then play The Price is Right game to estimate and to chart the price of items to the nearest $1.00 and $10.00. They check their estimates by counting out the actual amount in play money.
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Tracking Olympic Gold!
Students use print or online resources to track the results of the Olympic Games, record daily results on graphs, use graphs to collect information.
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Money as a Means of Exchange
First graders discover the term bartering as used to pay for wanted items. They play a bartering game to discover exchanging goods for wanted items and play the computer money game on the "Show-Me Economics" web site.
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Problem Solving and the Sports Page
Fourth graders create and solve word problems using the boxscores from the sports section of the newspaper. The role play the sport, define abbreviations used and examine the fundamentals of scoring the sport.
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Escape The Hangman
Seventh graders investigate the concept of probability. They use the game of hangman to create engagement and context for conducting the instructional activity. They create a spreadsheet with data that is given. Students make predictions...
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Go Yankees!
Students use the internet to research the New York Yankees baseball team. After gathering their information, they discuss the challenges faced by the team and how they were overcome. They end the lesson plan by examining the math and...
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Surveying Our Media
Students participate in a lesson plan that is concerned with the concept of examining the use of media in society. They create surveys to measure the presence of the media in everyday life. The results are collected and represented in...
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A Statistical Study of the Letters of the Alphabet
Students gather appropriate information for simple statistical analysis. Then they will calculate probability working with a piece of literature that makes this lesson ideal for teaching across the whole curriculum.
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Problem Solving and the Sports Page
Fourth graders create and solve sports-related word problems.
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Let's Take a Chance!
Students investigate probability and the chance of an even happening. In this algebra lesson, students incorporate their knowledge of probability to solve problems and relate it to the real world. They learn to make decisions based on data.
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Tasty Mapping
Students create an edible map. In this civics and geography lesson, students research their town's features and local government. Students work in groups to design and create a physical map of their town based on research.