CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Soda Sugar Function Table
Examine the relationship between the input and output variables in a table of values. As learners build an input-output table using online manipulatives, they begin to identify patterns. They answer questions about these patterns and...
CK-12 Foundation
Function Rules for Input-Output Tables: Tickets at an Arcade
This is the ticket to learning about function rules! Using online manipulatives, scholars build a table of values and then answer questions about the related function. They examine the relationship between the input and output values and...
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine!
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 1
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
CK-12 Foundation
Direct Variation: Value of a Painting
Help your pupils find a pattern of direct variation. Young scholars use input-output pairs to find a constant of variation and then write the equation. As they build their equations, the interactive lesson provides feedback.
CK-12 Foundation
Find Imaginary Solutions: Imaginary Zeros
The resource is the real deal. Individuals investigate the imaginary zeros of f(x) = x^2 + 1. They accomplish this task by using an interactive that shows input values x = a + bi and output values x^2 + 1 on a complex plane.
Curated OER
Identify and Label Different Types of Angles
Learners identify and label acute, obtuse, and right angles within a picture. Using Kid Pix software and digital photos, they manipulate, identify, and label the angles and describe the angles to a classmate.
Curated OER
Rolling Number Sentences
Budding mathematicians investigate how to write number sentences using the Roll-the-Dice tool in "Kid Pix". They correlate the dots on the dice to numbers and then learn to use the addition and equal symbols to write number sentences....
Curated OER
M & M Madness
M&M's are always a great manipulative to use when teaching math. In this graphing lesson plan, learners predict how many of each color of M & M's there are. They count up each color and plug the data into a graph using the...
Curated OER
Mean, Median and Mode
Students explore websites and the included PowerPoint presentation to gain a better understanding of mean, median and mode. A weather worksheet is included for in-class work and assessment.
Virginia Department of Education
Independent and Dependent Variables
Investigate the relationship between independent and dependent variables. Individuals begin by identifying independent and dependent variables from different problem situations. Then, using specific guidelines, they create posters...
Curated OER
Fact Families
Students create "fact families" using digital pictures of their classmates and knowledge of basic math concepts (subtraction and addition) in this technology-based math lesson intended for use in the early-elementary classroom. A...
Curated OER
Fast Food Survey Using Bar Graphs
Second graders create a bar graph to pictorically represent the data collected from a survey of students. They use Excel to electronically create the graphs and data tallies. They then interpret their data using sentences to explain.
Curated OER
Internet Measurement
Students become familiar with how to get information from the Internet. In this math and technology lesson plan, students measure objects on a measurement sheet found on a web site. They practice using a standard unit of measurement...
Curated OER
M & M Madness
Students work with the mathematics unit of collection, organization, and presentation of data. In this math and technology lesson plan, students use Valentine M & M’s and The Graph Club to sort and graph the various colored M & M’s.
Curated OER
Gummy Bear Math
First graders predict, collect data, and create a graph based on gummy bear colors they are given. In this graphing lesson plan, 1st graders first predict how many colors of gummy bears there are. They then count the colors, graph them,...
Curated OER
Digital Logic Signals
In this electronics learning exercise, students interpret schematic diagrams and analyze circuit components to answer 9 short answer and problem solving questions.
Curated OER
Yummy Math
Young mathematicians use bags of Skittles to help them gain practice in graphing and organizing data. They work in pairs, and after they have counted and organized their Skittles, they access a computer program which allows them to print...
Curated OER
Characteristics of Polygons
Fourth graders discuss characteristics of polygons and organize and visualize those characteristics using Kidspiration. Students import pictures that demonstrate the characteristics and save their projects to be reviewed and graded by...