Instructional Video4:59
Let's Tute

Introduction to Ratio Analysis in Accountancy

9th - Higher Ed
In this video, the teacher introduces the concept of ratio analysis in accounting. They explain the four main categories of ratios - liquidity, leverage, activity, and profitability - and how they can be used to analyze a company's...
Instructional Video8:26
Extra Credits

Intro to UX Design - User Experience and You - Extra Credits

9th - 11th
User experience designers act like translators between the game and the player, crafting everything from menus and tutorials to in-game effects to help players learn and interact with the systems. Subscribe for new episodes every...
Instructional Video2:27
Curated Video

Intro to the Circulatory System | Biology | Physiology | FuseSchool

12th - Higher Ed
The circulatory system works to transport oxygen and nutrients to cells in your body, while removing waste products (such as carbon dioxide) at the same time. This system is actually a double circulatory system, made of two circuits -...
Instructional Video2:26
FuseSchool

Intro to the Circulatory System

6th - Higher Ed
The circulatory system works to transport oxygen and nutrients to cells in your body, while removing waste products (such as carbon dioxide) at the same time. This system is actually a double circulatory system, made of two circuits -...
Instructional Video9:26
Extra Credits

Choice Paralysis - Too Much of a Good Thing - Extra Credits

9th - 11th
Game designers must decide how to segment and present choices so that the player isn't overwhelmed. From character creation to strategy, there's a lot of complexity to the user experience. Also, this is Dan's last Extra Credits episode....
Instructional Video9:29
Extra Credits

Games You Might Not Have Tried #16 - Spooky Scary Game Recommendations - Extra Credits

9th - 11th
Happy Halloween! Today a whole bunch of the Extra Credits folks are here with some spooky scary skele-games for you to try! Looking for games we've suggested in previous Halloweens? Browse and search our complete list of all "Games You...
Instructional Video7:17
Extra Credits

Blockchain Games - Can Blockchain Technology be a Game Mechanic? - Extra Credits

9th - 11th
Say hello to Matt Krol, our new narrator! Today we're talking about about that cursed buzzword "blockchain" that's appeared on the fringes of the game industry within the past year, most infamously Cryptokitties. How could blockchain...
Instructional Video7:19
Extra Credits

The Digital Museum - Assassin’s Creed Origins Discovery Tour - Extra Credits

9th - 11th
The Assassin's Creed Origins team recently added a non-violent exploration mode to their game coupled with an educational voiceover narrating facts about ancient Egypt. How could we improve on this museum-like experience to integrate...
Instructional Video7:04
Extra Credits

Wolfenstein vs Call of Duty - The Need for “B” Games - Extra Credits

9th - 11th
Wolfenstein II: The New Colossus offers up one of the most honest depictions and criticisms of Nazism and bigotry in modern mainstream games, and part of that is due to its "b"-game-like nature--similar to b-movies that transgress the...
Instructional Video6:19
Extra Credits

Unpleasant Design - When Bad Design is Used to Hide Problems - Extra Credits

9th - 11th
Sometimes bad design is created intentionally, to cover up a flaw in the system instead of fixing it. Using cities like Seattle and London as examples, we examine how architecture is designed to remove homeless people from the public eye...
Instructional Video6:32
Extra Credits

Impractical Research - How Academia Can Make Better Games - Extra Credits

9th - 11th
Academic research in games should be challenging our need for commonly accepted principles like Skinner boxes or certain narrative structures. Historically it tends to be focused on finding only certain types of quantifiable data, which...
Instructional Video6:46
Extra Credits

Break Points - Balancing the Math with the User Experience - Extra Credits

9th - 11th
Why does a small, incremental increase in a stat sometimes feel like an overpowered boost? How can we use break points to improve the player's experience? Guest art by Allison Utterback! https://twitter.com/ingrid_archer (No, not THAT...
Instructional Video8:38
Extra Credits

NieR: Automata - Sacrifice and the Meaning of Kindness - Extra Credits

9th - 11th
Watch WISECRACK’s video: "The Philosophy of NieR: Automata!" https://youtu.be/UiOTSKBy6ME Many video games offer you the chance to make “good” or “bad” choices, but often times these choices lack weight; you as a player aren’t...
Instructional Video4:56
Extra Credits

One Million Subs - Thank YOU for Supporting Extra Credits!

9th - 11th
Whether you've been with us from the beginning or just found us on YouTube, you are what makes Extra Credits special. Your support and encouragement keep us going. And the conversations and questions you bring with you to your friends,...
Instructional Video7:18
Extra Credits

Getting Started as a Game Journalist - Practice, Prepare, and Pitch - Extra Credits

9th - 11th
So you want to be a game journalist! Where to start? Freelancer Rob Rath shares his experience and advice, from practicing writing on a personal blog to researching the types of articles sites publish and even how to write a good pitch....
Instructional Video8:47
Extra Credits

De-Gamification - Flexibility to Play Your Way - Extra Credits

9th - 11th
Check out The Great Courses Plus: http://ow.ly/GIML309wSWr Progress bars and other forms of gamification have begun to crop up everywhere. But what about the pure joy of undirected play? Subscribe for new episodes every Wednesday!...
Instructional Video8:45
Extra Credits

Games You Might Not Have Tried #8 - Find New Games - Extra Credits

9th - 11th
For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. You can browse a list of ALL games from previous videos at...
Instructional Video6:11
Extra Credits

The Copyright Dilemma - On Trademarks, Copyrights, and Patents - Extra Credits

9th - 11th
Trademark and copyright play important roles in the gaming industry. The need to defend trademarks has spurred many companies to undertake unpopular lawsuits. On the other hand, attempts to copyright or patent game designs have been...
Instructional Video8:58
Extra Credits

Basic Game Literacy - Why It's Hard to Learn How to Play - Extra Credits

9th - 11th
Even if we reduce game literacy to just "being able to play," the number of genres and platforms make it surprisingly difficult for even experienced players to claim well-rounded literacy. But the creative rewards for a game literate...
Instructional Video13:42
Extra Credits

Games You Might Not Have Tried #13 - Find New Games - Extra Credits

9th - 11th
If you want to try games that feel different, that feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried! We review and recommend interesting but...
Instructional Video4:58
Extra Credits

Letter to My Nephews #3 - This Is Your Story - Extra Credits

9th - 11th
Video games let us be heroes who accomplish the impossible. They teach us to take control of difficult situations and find our way through. When we apply those lessons to our real lives, how much can we accomplish? Subscribe for new...
Instructional Video8:02
Extra Credits

Technical Debt - Improving the Production Pipeline - Extra Credits

9th - 11th
Install Raid for Free ✅ IOS: https://bit.ly/2VcDyZd ✅ ANDROID: https://bit.ly/2IA6Knd Start with💰50K silver and get a Free Epic Champion 💥 on day 7 of the “New Player Rewards” program. Technical debt is what happens when problems caused...
Instructional Video5:45
Extra Credits

Using Narrative as Context - Balancing Gameplay and Story Elements - Extra Credits

9th - 11th
You can de-emphasize a story without completely removing a narrative from a game. From the Super Mario games to Portal, there are many opportunities for narrative elements to enhance the gameplay and give the player a reason to, well,...
Instructional Video7:58
Extra Credits

Games You Might Not Have Tried #17 - New Games to Learn From! - Extra Credits

9th - 11th
Help post-graduate students at QUT do their masters' research on esports by filling out a survey or two: http://www.tinyurl.com/esportssuccess and http://www.tinyurl.com/esportsperformance Browse and search our complete list of all...