Lesson Plan
A to Z Teacher Stuff

A to Z Teacher Stuff: Lego Block Center (Activity)

For Teachers Pre-K - 1st
This lesson assists in developing teamwork in kindergarten age children and encourages them to take a look at their local community and its institutions.
Lesson Plan
TeachEngineering

Teach Engineering: What Is a Robot?

For Teachers 4th - 8th
This lesson plan introduces students to the major characteristics of robots. The associated activity uses the LEGO MINDSTORMS NXT system as an example. Before studying robots in more detail, it is important for students to consider the...
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Robot Work?

For Teachers 4th - 8th
This lesson introduces electricity, batteries and motors using a LEGO MINDSTORMS NXT robot. The associated activity guides learners to build a simple LEGO NXT set-up and see the practical implementation of the concepts discussed. Before...
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Touch Sensor Work?

For Teachers 4th - 8th
Learners look at human senses and their electronic imitators, with special focus on the skin and touch sensors. They have a chance to handle and get familiar with the LEGO touch sensor, including programming LEGO MINDSTORMS NXT robots to...
Lesson Plan
TeachEngineering

Teach Engineering: What Are Gears? What Do They Do?

For Teachers 4th - 8th
Students are introduced to an important engineering element- the gear. This prepares them to apply this knowledge in four associated activities in order to create successful solutions to design challenges that use LEGO MINDSTORMS NXT...
Lesson Plan
TeachEngineering

Teach Engineering: What Is a Program?

For Teachers 4th - 8th
Using a few blindfolds and a simple taped floor maze exercise, students come to understand that computers rely completely upon instructions given in programs and thus programs must be comprehensive and thorough. Then students learn to...
Lesson Plan
TeachEngineering

Teach Engineering: How Do You Make a Program Wait?

For Teachers 4th - 8th
Building on the programming basics learned so far in a corresponding Robotics unit, students learn how to program using sensors rather than by specifying exact durations. Working with the LEGO MINDSTORMS NXT robots and software, they...
Lesson Plan
TeachEngineering

Teach Engineering: How Do You Make Loops and Switches?

For Teachers 4th - 8th
Learners learn how to program using loops and switches. Using the LEGO MINDSTORMS NXT robots, sensors and software, student pairs perform three mini programming activities using loops and switches individually, and then combined.
Lesson Plan
TeachEngineering

Teach Engineering: What Is Bluetooth?

For Teachers 4th - 8th
Students learn about electrical connections, how they work, and their pervasiveness in our world. Two specific skills explored are Morse code and the function of Bluetooth. Using bluetooth, they control LEGO robots remotely from Android...
Lesson Plan
TeachEngineering

Teach Engineering: Human and Robot Sensors

For Teachers 5th - 8th
Young scholars are provided with a rigorous background in human "sensors" (including information on the main five senses, sensor anatomies, and nervous system process) and their engineering equivalents, setting the stage for three...
Lesson Plan
TeachEngineering

Teach Engineering: What Is a Motor? How Does a Rotation Sensor Work?

For Teachers 4th - 8th
Students learn about electric motors and rotational sensors. They create a basic program using the LEGO MINDSTORMS NXT interface to control a motor to move a small robot.
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Light Sensor Work?

For Teachers 4th - 8th
A mini-activity, which uses LEGO MINDSTORMS NXT intelligent bricks and light sensors gives students a chance to investigate how light sensors function in preparation for the associated activity involving the light sensors and taskbots.
Lesson Plan
TeachEngineering

Teach Engineering: How Do Human Sensors Work?

For Teachers 4th - 8th
This lesson highlights the similarities between human sensors and their engineering counterparts. Taking this approach enables learners to view the human body as a system, that is, from the perspective of an engineer. Humans have...
Lesson Plan
TeachEngineering

Teach Engineering: How Does a Sound Sensor Work?

For Teachers 4th - 8th
Students learn about how sound sensors work, reinforcing their similarities to the human sense of hearing. This lesson and its associated activity enable students to appreciate how robots can take sensor input and use it to make...
Unit Plan
TeachEngineering

Teach Engineering: Humans Are Like Robots

For Teachers 4th - 8th
Four lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers,...
Activity
TeachEngineering

Teach Engineering: Wait Program!

For Teachers 4th - 8th
After completing an associated lesson, students test their understanding in two programming tasks that utilize LEGO MINDSTORMS NXT robots and sound/touch sensors. Students gain practice in the iterative design-program-test-redesign process.
Activity
TeachEngineering

Teach Engineering: Remote Control Using Bluetooth

For Teachers 4th - 8th
Building on what they learned about wired and wireless electrical connections in the associated lesson, students use Android phones to take advantage of Bluetooth wireless connections to remotely guide LEGO MINDSTORMS NXT robots through...
Activity
TeachEngineering

Teach Engineering: Follow the Light

For Teachers 4th - 8th
A lesson involving LEGO MINDSTORMS NXT robots and light sensors, student pairs program the robots to follow a flashlight as its light beam moves around.
Unit Plan
TeachEngineering

Teach Engineering: Robot Design Challenges

For Teachers 4th - 8th
Through the two lessons and five activities in this unit, students' knowledge of sensors and motors is integrated with programming logic as they perform complex tasks using LEGO MINDSTORMS NXT robots and software.
Unit Plan
TeachEngineering

Teach Engineering: What Is a Computer Program?

For Teachers 4th - 8th
Through four lesson and four activities, students are introduced to the logic behind programming using LEGO MINDSTORMS NXT robots.
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Other

Robotc: Thinking About Programming: Programmer & Machine [Pdf]

For Students 9th - 10th
In this lesson, students learn about the roles of the programmer and the robot, and how the two need to work together in order to accomplish their goal. Students also understand logic behind the robot's actions, and break a big plan down...
Activity
TeachEngineering

Teach Engineering: Arctic Animal Robot

For Teachers 3rd - 5th
Students create four-legged walking robots and measure how far they travel across different types of surfaces. They design and create "shoes" to add to the robots' feet and observe the effect of their modifications on the net distance...
Unit Plan
TeachEngineering

Teach Engineering: Our Bodies Have Computers and Sensors

For Teachers 5th - 8th
Students learn about the human body's system components, specifically its sensory systems, nervous system and brain, while comparing them to robot system components, such as sensors and computers. The unit's life sciences-to-engineering...
Unit Plan
TeachEngineering

Teach Engineering: How Do Sensors Work?

For Teachers 4th - 8th
Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic

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