Lesson Plan
Alabama Learning Exchange

Musical Patterns

For Teachers K - 2nd
Young scholars explore the concept of patterning using musical instruments. In this music lesson, students identify several instruments and practice playing patterns with them. Young scholars identify the patterning in a musical piece.
Lesson Plan
Curated OER

Goldilocks and the Three Hares

For Teachers 2nd - 4th
Students read the book Goldilocks and the Three Hares and complete activities to go along with it. In this Goldilocks and the Three Hares lesson plan, students complete activities on puns, facts about weasels, rabbits and hares, and more.
Activity
National Council of Teachers of Mathematics

The Math Forum: Ask Dr. Math: Determining if a Function Is Even or Odd

For Students 9th - 10th Standards
Dr. Math responds to a question about determining whether a function is even or odd. The Dr. explains the process and then does one example.
Interactive
Doina Popovici

Math Play: Even or Odd Game

For Students 2nd - 4th Standards
Play tic tac toe by identifying whether a number is even or odd.
Interactive
Doina Popovici

Math Play: Even or Odd

For Students 2nd - 4th Standards
Earn your spaces on the Tic Tac Toe board by identifying a number as even or odd.
Unit Plan
CK-12 Foundation

Ck 12: Elem Math: Forming Largest and Smallest Numbers (Includes Even and Odd)

For Students 3rd - 5th
[Free Registration/Login may be required to access all resource tools.] For this learning module, students are given a set of digits and must use their understanding of place value to make the largest or smallest even or odd number they...
Unit Plan
CK-12 Foundation

Ck 12: Elem Math: Forming the Largest or Smallest Possible Number (Even and Odd)

For Students 3rd - 5th Standards
[Free Registration/Login may be required to access all resource tools.] For this learning module, students are given a set of up to seven digits and must use their understanding of place value to make the largest or smallest possible...
Unit Plan
Khan Academy

Khan Academy: Patterns With Even and Odd

For Students 2nd - 4th Standards
Use an understanding of even and odd numbers to figure out number patterns. Students receive immediate feedback and have the opportunity to try questions repeatedly, watch a video or receive hints.
Unit Plan
Khan Academy

Khan Academy: Even & Odd Polynomials

For Students 9th - 10th Standards
Given the formula of a polynomial function, determine whether that function is even, odd, or neither. Students receive immediate feedback and have the opportunity to try questions repeatedly, watch a video or receive hints.
Activity
K-5 Math Teaching Resources

K 5 Math Teaching Resources: Odd and Even Sums [Pdf]

For Teachers 3rd - 5th
Students experiment to find out if the sum of the two numbers is going to be even or odd.
Activity
K-5 Math Teaching Resources

K 5 Math Teaching Resources: Odd and Even Products [Pdf]

For Teachers 3rd - 5th
An activity where students can experiment if the products of two numbers is going to be even or odd.
Interactive
Soft Schools

Soft Schools: Odd and Even Number Game

For Students Pre-K - 1st Standards
Students can practice identifying even and odd numbers on this site.
Unknown Type
Other

Free Math Test: Pre Made Math Tests: Odd or Even

For Students 2nd - 4th Standards
Choose an online test for practice identifying odd and even numbers. There are five levels of difficulty from up to 10 to up to 1000. (Note: Math worksheet feature may not work.)
Unit Plan
Khan Academy

Khan Academy: Even & Odd Functions

For Students 9th - 10th Standards
Given the graph of a function, determine if it's even, odd, or neither. Students receive immediate feedback and have the opportunity to try questions repeatedly, watch a video or receive hints.
Graphic
Lawrence Hall of Science

The Math Page: Topics in Pre Calculus: Symmetry

For Students 9th - 10th Standards
Here is a site that clearly and thoroughly explains the symmetry of even and odd functions and how to test for these types of symmetry. There are example problems solved, problems for the student to attempt, and answers to the student...
Interactive
Quia

Quia: Doubles Facts or Odd and Even

For Students Pre-K - 1st Standards
It's double or nothing when you play these fun, interactive games. Review doubles facts in minutes with the Matching or Concentration games. Then, practice identifying odd and even numbers with the interactive flashcards. A quick and...
Unit Plan
Texas A&M University

Wtamu Virtual Math Lab: College Algebra: Domain, Range, Vertical Line Test

For Students 9th - 10th Standards
A detailed tutorial on functions covering the following topics: finding the domain and range of a function, using the vertical line test, determining whether a function is even, odd, or neither, and applying the greatest integer function...
Lesson Plan
Alabama Learning Exchange

Alex: I'm Lovin' It: Finding Areas Between Curves

For Teachers 9th - 10th
Students will best fit equations to a curve to find the area of a logo or image. Images will include McDonalds, Nike, and the Motorola logo. This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project...
Lesson Plan
Alabama Learning Exchange

Alex: It's Number Time

For Teachers 1st - 2nd
This lesson can be used during whole group such as circle time or math moment. Students work with numbers in a variety of ways. This lesson can be used after students have been introduced to time, place value, skip counting,
Interactive
University of Colorado

University of Colorado: Ph Et Interactive Simulations: Trig Tour

For Students 9th - 10th Standards
Take a tour of trigonometry using degrees or radians! Look for patterns in the values and on the graph when you change the value of theta. Compare the graphs of sine, cosine, and tangent.
Lesson Plan
Better Lesson

Better Lesson: Using a Pattern to Solve a Problem

For Teachers 2nd Standards
Patterns are prevalent in all levels of math. Common Core Standards expect students to be able to use structure - like that found in repeating the patterns of odd and even numbers or counting by 5s or 10s - to solve problems (MP7).