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Partner Tag 20
Pupils are asked to find a partner and join hands (preferably not interlocking fingers) or hook elbows.
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Simon
Students practice the various springing skills (hop, jump, leap) as well as proper landing techniques.
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Shake It Up!
Students shake a bottle of water to a CD of "Twist and Shout". They shake the bottle high, low, right, left, two hands, one hand, under the leg, etc.
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State Tag
Students work on knowledge of state capitols by playing a tag game using a variety of locomotor movements.
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Balloon Round-Up
Students practice using paddles to hit objects. In this striking skills lesson, students use wooden paddles to round up balloon farm animals without touching the balloons with their hands.
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Invent a Sport
Students identify and demonstrate the critical elements of various sports activities. They create a chart of common elements, develop rules for a new sport, and play the new sport.
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Bowl-a-rama
Students practice rolling a ball to a target and learn various bowling terms and rules.
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The Equality State
NOT A LESSON Student cards to keep track of involvment in P.E. class.
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Fire Drill Line-Up
Students take a class list posted by the door as they exit for a fire drill. Teacher can check list to ensure student safety.
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Daytona 500
Students use pedometers to help track distance goals while participating in a team scooter race modeled after the Daytona 500.
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Man-Defense in Basketball Part II
Pupils demonstrate man-defense concept in small group or regular sized game of basketball.
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Reindeer Tag
Students put their thumbs on their head and spread fingers out like antlers when tagged by "elf".
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Bear, Bee, and Bunny
Students enter the gym. Teacher hands out the 3 animals to 3 different students. They with the animals are the taggers. One at a time, each tagger calls out a different locomotor movement to travel in (preferably running is NOT a choice).
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Pilgrim Needs a Home
Second graders practice skipping and hopping and understanding self space. Music begins playing and students are directed on what movement skill to do. When music stops students need to find a "home" by hopping or skipping into their...
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Cooperative Tumbling Routine
Students in groups of 3-5 develop and perform a cooperative gymnastic tumbling routine for their classmates.
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Pin Soccer
Middle schoolers practice soccer skills and game strategies in an active game setting.
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Coral Reef Choreographic ProjectTo
Students enhance their understanding of how animals function in a habitat.Students are scattered individually and in small groups. About half of students make coral shapes in small groups. The other half of students move like animals in...
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Shape Shifters
Students recognize different shapes and colors. When the music stops students should move to and stand on a shape. Ask students "who is standing by a square, circle," etc., and ask what color they are standing on.
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Surfing Warm Up
Students, when the drums are playing, imitate a drummer. When the music changes (drums stop), students imitate a surfer, bending at the knees and moving up and down.
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Fancy Dribbling
Learners enter the playing area and pick up a ball of their choice to dribble. Then find a good self space and face the teacher with the ball between their feet. When the music starts they are to dribble all over the playing area.
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Shape Toss
Students get a bounce ball and find a Polyspot. On the teacher's signal, students underhand throw to a target. They keep their own score: one point each time they hit a target.
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Toad Tag
Students who are chosen as taggers move throughout the area tagging others using a locomotor pattern of choice like walking, hopping, skipping, etc. When tagged, a spell has been cast upon them, turning them into a toad or frog.