Texas Education Agency (TEA)
Imagery, Metaphor, and Simile (English II Reading)
The sixth interactive in this series introduces learners to the power of figurative language. After studying examples of similes and metaphors, readers examine how such comparisons help them see through a writer's eyes. Interactive...
Texas Education Agency (TEA)
Simile and Metaphor (English III Reading)
The key idea in this interactive exercise designed for high schoolers is that figurative language, especially similes, and metaphors, add layers of meaning to a text. Users examine examples from speeches, ads, movie dialogue, and poems,...
Curated OER
Figures of Speech: Quiz 2
Hyperbole, simile, metaphor, and personification are spotlighted on an online/interactive quiz. Test takers read short passages and then identify the figures of speech used.
Curated OER
Simile, Metaphor, Hyperbole
In this online interactive figurative language worksheet, students respond to 15 fill in the blank questions identifying each sentence as a simile, metaphor, or hyperbole.
E Reading Games
Orpheus the Lyrical – Figurative Language Review Game
Turn grammar practice into a game, a video game this is! Scholars show what they know about figurative language with a video game that takes them through a land filled with coins, magic, and animals. Concepts include similes,...
Curated OER
Poetic Devices
For this figurative language worksheet, students read and study examples of simile and metaphor. There are 20 questions to be used with Smartboard and 10 questions in which students identify similes or metaphors.
Curated OER
Idiom Quizzes - Animals
Following an exhaustive list of animal idioms, metaphors, and similes (categorized by animal), an online interactive quiz checks reader facility with their use. In each of 20 questions, a sentence has a definition for one expression in...
Quia
Quia: Bud, Not Buddy: Similies and Metaphors
These games use the similes and metaphors from the novel Bud, Not Buddy. There are three games: Flashcards, Matching, and Concentration. Flashcards has half of the simile/metaphor on each side of the card; Matching has students match the...
Quia
Quia: Concentration: Literary Devices
This game asks students to match literary devices (similes, metaphors, personification, slang/dialect and allusions) with their examples while remembering where they are located behind covered squares. Java is required.
Quia
Quia: Matching: Literary Devices
This matching game has students match examples of literary devices (yellow boxes) with the terms (blue boxes). There are multiples of each, but each set is matched to a specific box. Java is required.
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