PBS
Pbs Learning Media: Firefighter Training
In this video segment from Cyberchase, Harry decides to train as a firefighter and uses line graphs to chart his physical fitness progress.
PBS
Pbs Learning Media: Bianca Goes to the Movie
This Cyberchase video segment features Bianca, who must figure out the fastest route to a movie premiere.
PBS
Pbs Learning Media: A Race to Motherboard
In this video from Cyberchase, the CyberSquad figures out how fast their broom must go so they can reach Motherboard before Wicked.
Texas Education Agency
Texas Gateway: Changes in Motion
Given diagrams or scenarios, students will measure and graph changes in motion.
Texas Instruments
Texas Instruments: Shape Up!
In this activity, students can use the motion detector to record motion, and observe how the direction of movement, speed of travel, and the rate of change of direction and speed affect the shape of a distance-time plot.
Texas Instruments
Texas Instruments: Falling Down Adventure 5
Students use the CBR 2 to study how a change in mass affects the average speed of a falling object. They graph distance as a function of time, and interpret and analyze graphs representing motion.
Illustrative Mathematics
Illustrative Mathematics: 8.g Bird and Dog Race
In this race between a bird and a dog, 8th graders are provided with information about their starting locations on a map and their speeds. They are asked to predict a winner, draw the paths they might follow, decide how to determine who...
Illustrative Mathematics
Illustrative Mathematics: 7.rp Walk a Thon 2
The purpose of this task is for students to translate information about a context involving constant speed into information presented in a table and to find the time it takes to travel a unit distance as well as the distance traveled per...
Physics Aviary
Physics Aviary: Practice Problems: Finding Velocity in a Ground Soccer Kick
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
TeachEngineering
Teach Engineering: Wheeling It In!
In an open-ended design activity, students use everyday materials (milk cartons, water bottles, pencils, straws, candy) to build a small-scale transportation device. They incorporate the use of a wheel and axle, and lever into their...
PBS
Pbs: A Classical and Relativistic Trip to a Black Hole
This PBS site is a classroom activity that takes a trip to a black hole. Students apply calculations on distance, velocity, acceleration, time, circular motion, density, and more.
TeachEngineering
Teach Engineering: Vector Voyage!
In this activity, students will use vector analysis to understand the concept of dead reckoning. Students will use vectors to plot their course based on a time and speed. They will then correct the positions with vectors representing...
Physics Aviary
Physics Aviary: Practice Problems: Ground to Wall Soccer Kick Problem
Students must determine where a soccer ball will hit a wall based on the speed with which it is kicked. Students will also need to find the time in the air in milliseconds. This problem does not take place on Earth.
BBC
Bbc: Gcse Bitesize: Motion
This lesson focuses on motion including definitions, how to calculate the change in velocity and the average acceleration, and a link to an assessment.
Science Education Resource Center at Carleton College
Serc: Discovering Velocity Outside of the Classroom
A physics lab activity where students gather data from classmates running at different rates on a football field. They then share their gathered data and transfer it to a graphing program to ultimately calculate average velocity.
University of Cambridge
University of Cambridge: Nrich: Bike Ride
On this one page website sharpen your logic and rate measurement skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: Walk and Ride
On this one page website sharpen your logic and rate measurement skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: The Hare and the Tortoise
On this one page website sharpen your logic and rate measurement skills while working on this challenge. The solution is available to double check your solution.
Sophia Learning
Sophia: Velocity: Lesson 3
This lesson will introduce the concept of velocity, explaining what it is, how it is calculated, and common units used to represent it. It is 3 of 3 in the series titled "Velocity."
TeachEngineering
Teach Engineering: Stay in Shape
In this activity, students will learn that math is important in navigation and engineering. Ancient land and sea navigators started with the most basic of navigation equations (Speed x Time = Distance). Today, navigational satellites use...
CK-12 Foundation
Ck 12 Exploration Series: Simulations: Physics: Archery
[Free Registration/Login Required] Watch this animation as an archer shoots at a target on an angle, and its horizontal and vertical paths and its velocity are explained. An interactive follows where you can manipulate the archer's...
Science Buddies
Science Buddies: How Fast Can You Shoot a Hockey Puck?
In this project, you'll need: a puck, a hockey stick, a tape measure, at least one helper with a stopwatch and an empty rink. Have your friend start the watch just as you make contact with the puck, and stop it when the puck hits the...
Science Buddies
Science Buddies: How Fast Do Seismic Waves Travel?
Here's a geology project that uses historical seismograph data that you can collect from the comfort of your own computer. You'll use a web interface to a network of seismometers run by the Northern California Earthquake Data Center, at...
Physics Aviary
Physics Aviary: Projectile Lab
This lab is designed to have students find the relationships that affect the horizontal distance travelled by a projectile. Students will be able to modify the starting height, initial speed and angle at which the projectile is fired....
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