PBS
Stories of Painkiller Addiction: Prescription Drug Abuse Awareness Campaign
The I-STOP law was designed to regulate the distribution and tracking of prescription drugs. After reading an article about its signing and implementation, middle and high schoolers work together to come up with their own ideas for an...
Curated OER
Substance Abuse Influences
Students role play peer pressure situations and decision-making using cookies. They assess their own influences and reactions to the role play.
PBS
Stories of Painkiller Addiction: The Cycle of Addiction
Drug addiction, including prescription drug addiction, begins with a reason that's different for every user. High schoolers learn more about the reasons people begin abusing drugs with a set of videos and worksheets that discuss four...
PBS
Stories of Painkiller Addiction: Contemplating Nature vs. Nurture
Does having an addict in your family make it more likely to become one yourself? Explore the genetic risk factors, as well as the prominent environmental influences, for substance addiction in a lesson that encourages awareness and open...
Curated OER
One Sniff Can Kill!
Students investigate the question: In what ways can a common household products hurt you? This lesson integrates with drug and alcohol units in science classes as well as language arts in the form of the Public Service Announcement...
Curated OER
Harvest the Facts
Young scholars discover heath problems caused by tobacco. In this human health instructional activity, students identify the many diseases tobacco use causes and how to prevent such diseases. Young scholars investigate the organs in...
Curated OER
The Mysterious Tragedy at Lake Nyos
Students present a convincing explanation of the Lake Nyos event and propose a solution to prevent future tragedies at central and western African lakes.
Curated OER
Teen Smoking: Designing a School Anti-Smoking Publicity Campaign
Learners review the human respiratory system and the effects on the human body. In this design lesson students brainstorm and create a prototype then present it to the class.