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Unplugged - Functional Suncatchers
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Artist Intro with JR Hildebrand
JR introduces the Artist level puzzles <a href='http://studio.code.org' target='_blank' rel='nofollow'>of</a&g<a href='https://amara.org/v/IXtu/' target='_blank' rel='nofollow'>video!</a>f='http://studio.code.org' target='_blank' rel='nofollow'>of Help us caption & translate this video!
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Unplugged - Relay Programming
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Unplugged - Real-Life Algorithms: Dice Game
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Unplugged - Conditionals with Cards - Introduction
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Unplugged - Getting Loopy
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How To Create A Function
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Unplugged - Abstraction
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Unplugged - Songwriting with Functions
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Unplugged - Tangram Algorithms
part of Tangram Unplugged Activity in Code <a href='https://amara.org/v/H14Z/' target='_blank' rel='nofollow'>Studio এ ভিডিওর ক্যাপশন ও অনুবাদ করতে আমাদেরকে সাহায্য করুন!</a>ollow'>Studio এ ভিডিওর ক্যাপশন ও অনুবাদ করতে আমাদেরকে সাহায্য করুন!
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Unplugged - The Internet
Part of Course 3 <a href='http://studio.code.org' target='_blank' rel='nofollow'>at</a&g<a href='https://amara.org/v/Yoo4/' target='_blank' rel='nofollow'>video!</a>f='http://studio.code.org' target='_blank' rel='nofollow'>at Help us caption & translate this video!
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CS Principles: Intro to the Color Pixelation Widget - Part 3
link to <a href='http://studio.code.org/s/pixelation/stage/1/puzzle/3' target='_blank' rel='nofollow'>widget</a&g<a href='http://amara.org/v/61RM/' target='_blank' rel='nofollow'>video!</a>ttp://studio.code.org/s/pixelation/stage/1/puzzle/3' target='_blank' rel='nofollow'>widget Help us caption & translate this video!
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CS Principles: Intro to the Text Compression Widget
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Functions with Parameters
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Unplugged - Variables in Envelopes
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CS in Algebra: Booleans
In this episode you’ll get familiar with the beauty of Booleans. In a world of infinite variations its nice to have a concrete true or false - that’s where Booleans come in. A Booleans is a type of data that gives a clear yes or no...
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Course 4 - Artist: Variables
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CS Principles: Intro to the Color Pixelation Widget - Part 1
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CS in Algebra: Big Game Update Player
Now that your sprites are in motion let’s get them to respond to the player’s keyboard events like pressing “up” or “down”. You’ll get familiar with using conditionals to check which key was pressed and map keys to specific functions...
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CS in Algebra: Big Game Booleans
In the last Big Game you got your character sprites to move across the screen. But when they left they never came back! This time you will use Booleans to bring your sprites back and keep them moving across the screen. Help us caption &...