Instructional Video10:09
Crash Course

Role-playing Games: Crash Course Games

12th - Higher Ed
Today, we're going to explore the world of role-playing games. Role-playing games are different than most, because they're technically a form of interactive storytelling with one player managing the game as the game master (or dungeon...
Instructional Video11:45
Crash Course

Archetypes and Male Divinities: Crash Course World Mythology

12th - Higher Ed
This week on Crash Course Mythology, Mike is teaching you about the archetypes that are often associated with male divinities. We're going to talk about Fathers & Sons, Kings & Judges, Saviors & Sages, Shamans, Tricksters, and Lords of...
Instructional Video11:28
Crash Course

Defense Against the Dark Arts of Influence: Crash Course Business Soft Skills

12th - Higher Ed
How do con artists manage to scam millions? Why do people choose to follow great leaders, or horrible ones? How do CEOs get better deals in the boardroom? Influence. In this episode of Crash Course Business, Evelyn chats to us about what...
Instructional Video11:31
Crash Course

Selma: Crash Course Film Criticism

12th - Higher Ed
Selma tells the story of Martin Luther King Jr. and one of the greatest non-violent protests in U.S. history. Ava DuVernay directs this historical drama that captured hearts and minds but also made us ask some questions about historical...
Instructional Video8:52
Crash Course

Metaethics: Crash Course Philosophy

12th - Higher Ed
We begin our unit on ethics with a look at metaethics. Hank explains three forms of moral realism – moral absolutism, and cultural relativism, including the difference between descriptive and normative cultural relativism – and moral...
Instructional Video8:46
Crash Course

Theory & Deviance: Crash Course Sociology

12th - Higher Ed
Last week we introduced deviance as a concept, but today we’re going return to our major paradigms in sociology and how each approaches deviance. We’ll explore how structural functionalism sees deviance fulfilling a function in society;...
Instructional Video9:18
Crash Course

To The Moon & Mars - Aerospace Engineering: Crash Course Engineering #34

12th - Higher Ed
This week we’re exploring aerospace engineering and its two main fields: aeronautical engineering and astronautical engineering. We’ll explore life & buoyancy, propulsion systems, and the challenges of managing the human body in space.
Instructional Video10:51
Crash Course

The Pok_mon Phenomenon: Crash Course Games

12th - Higher Ed
Today we're going to do something a little bit different and take everything we've learned so far and apply it to a case study on (arguably) the biggest game franchise in the world: Pok_mon. Now Pok_mon, like a select few other games...
Instructional Video11:01
Crash Course

Ophelia, Gertrude, and Regicide - Hamlet II: Crash Course Literature 204

12th - Higher Ed
In which John Green teaches you MORE about Bill Shakespeare's Hamlet. John talks about gender roles in Hamlet, and what kind of power and agency Ophelia and Gertrude had, if they had any at all (spoiler alert: we think they did). You'll...
Instructional Video13:34
Crash Course

Fate, Family, and Oedipus Rex: Crash Course Literature 202

12th - Higher Ed
In which John Green teaches you about one of the least family-friendly family dramas in the history of family dramas, Oedipus Rex. Sophocles' most famous play sees it's main character, who seems like he's got it all together, find out...
Instructional Video9:29
Crash Course

World Cinema - Part 1: Crash Course Film History

12th - Higher Ed
The world is a big place and cinema isn't limited to just the U.S. and Europe. There are a lot of vibrant and influential film movements and cultures from all over the world. In this episode of Crash Course Film History, Craig talks to...
Instructional Video10:21
Crash Course

Pan's Labyrinth: Crash Course Film Criticism

12th - Higher Ed
In 2006, a movie took on authoritarianism and the violent aftershocks of the Spanish Civil War—all through the eyes of an innocent young girl and the fairy tale world she discovers in the woods. Pan's Labyrinth is both a beautifully...
Instructional Video11:06
Crash Course

Pre-Columbian Theater, Spanish Empire, and Sor Juana: Crash Course Theater #22

12th - Higher Ed
This week, we're headed to the Americas to learn about the theater that existed there prior to the arrival of Europeans, how the theater of the Spanish influenced it, and the impact of Sor Juana Inez de la Cruz, playwrighting Spanish nun...
Instructional Video13:05
Crash Course

Let's Make an AI that Destroys Video Games

12th - Higher Ed
Today we create a game and then build an AI to destroy it. Our game is called TrashBlaster, and it’s like Asteroids but with trash in the ocean, and instead of a spaceship John Green Bot is wielding a laser. We'll use machine learning...
Instructional Video13:41
Crash Course

The Modern Revolution Crash Course Big History 8

12th - Higher Ed
In which Hank and John Green teach you a Crash Course on the modern revolution, and the upside of the progress that humanity has made in the last 500 years or so. And while there are two sides to every history, and many of these changes...
Instructional Video9:24
Crash Course

Why is there Social Stratification?: Crash Course Sociology

12th - Higher Ed
As we get into our unit on stratification, we inevitably return to our old friends, the three sociological paradigms. How to structural functionalism, social conflict theory, and symbolic interactionism each think about stratification?...
Instructional Video8:24
Crash Course

Mass-Producing Ice Cream with Food Engineering: Crash Course Engineering #39

12th - Higher Ed
In this episode, we looked at food engineering. We explored how food’s capacity to spoil makes it a unique challenge from an engineering viewpoint. We saw how many branches of engineering come into play to process ingredients, ensure...
Instructional Video12:31
Crash Course

Natural Language Processing

12th - Higher Ed
So far in this series, we've mostly focused on how AI can interpret images, but one of the most common ways we interact with computers is through language - we type questions into search engines, use our smart assistants like Siri and...
Instructional Video13:01
Crash Course

Cats Vs Dogs? Let's make an AI to settle this (LAB)

12th - Higher Ed
Today, in our final lab, Jabril tries to make an AI to settle the question once and for all, "Will a cat or a dog make us happier?" But in building this AI, Jabril will accidentally incorporate the very bias he was trying to avoid. So...
Instructional Video11:11
Crash Course

AI Playing Games

12th - Higher Ed
As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge...
Instructional Video9:41
Crash Course

Independent Cinema: Crash Course Film History

12th - Higher Ed
Hollywood was riding high until their formula got to be stale. In places like Italy and France (as well as other places in the world we'll talk about soon) filmmakers were starting to break out of the mold and make daring films that...
Instructional Video13:03
Crash Course

Race Melodrama and Minstrel Shows: Crash Course Theater #30

12th - Higher Ed
We’re continuing our discussion of nineteenth-century American theater with a look at some upsetting parts of the US's theatrical past. In the nineteenth century, race and racism contributed to a unique and troubling performance culture,...
Instructional Video12:05
Crash Course

Psychology of Computing: Crash Course Computer Science

12th - Higher Ed
We’ve spent most of this series talking about computers. Which makes sense - this is Crash Course COMPUTER SCIENCE after all. But at their core computers are tools employed by humans and humans are pretty complicated. So today, we’re...
Instructional Video8:56
Crash Course

Microsoft and Connected Consoles: Crash Course Games

12th - Higher Ed
Today, we wrap up our discussion of the console wars by taking a look at Microsoft's Xbox which was announced in 2001. The early 2000s saw a lot of innovation in hardware and games and we'll cover some of that, but one significant change...