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AI Playing Games: Crash Course AI #12 Instructional VideoAI Playing Games: Crash Course AI #12 Instructional Video
Publisher
Crash Course
Resource Details
Curator Rating
Educator Rating
Not yet Rated
Grade
9th - Higher Ed
Subjects
STEM
1 more...
Resource Type
Instructional Videos
Media Length
11:31
Audiences
For Teacher Use
1 more...
Duration
15 mins
Instructional Strategy
Direct Instruction
Technology
Video
Internet Access
Accessibility
Closed Captions
1 more...
Year
2019
Usage Permissions
Fine Print
Instructional Video

AI Playing Games: Crash Course AI #12

Curated and Reviewed by Lesson Planet
This AI Playing Games: Crash Course AI #12 instructional video also includes:
  • Crash Course Artificial Intelligence Preview
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Can AI beat humans at tic-tac-toe? The 12th episode in the Crash Course Artificial Intelligence series focuses on teaching computers how to play games. Scholars learn about historical attempts to teach checkers and chess, and see how the minimax algorithm applies to tic-tac-toe.

9 Views 4 Downloads
CCSS: Adaptable

Concepts

artificial intelligence, algorithms, board games, chess, technology resources

Instructional Ideas

  • Have classmates try to describe algorithms for a tic-tac-toe game before watching the video

Classroom Considerations

  • Learners should be familiar with the games chess, checkers, and Go
  • Video briefly references quantum computers, so it is beneficial if viewers understand the difference between quantum and traditional computers
  • This video is hosted on YouTube

Pros

  • Young people will likely be interested in the gaming aspect
  • Thorough explanations make the concept clear

Cons

  • None

Common Core

SL.9-10.2 SL.11-12.2

View 3,974 other resources for 9th - Higher Ed Grade STEM

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