Beyond Black and White
Young scholars critically examine the portrayal of minorities in video games and other forms of entertainment and assess the role of racial stereotyping. They keep a log of media minority portrayals and respond to their findings.
6th - 12th English Language Arts 53 Views 84 Downloads
Two Sides to Every Story: Unit 1 Task 1
The Vietnam Era produced a lot of media and texts that portrayed the events in lot of different ways. Kids take a look at historical perspectives and how they have been conveyed by various people. They use a variety of informational and...
7th English Language Arts CCSS: Designed
The Power of New Media
What are the benefits of media use? What are the dangers for young people and for society as a whole? After examining a series of materials, individuals craft an essay in which they explain what is at stake, state their own position on...
9th - 10th English Language Arts CCSS: Designed
Do Journalists Shape or Report the News?
Analyze the presence of negative stereotypes and biased reporting in news media, and how this affects one's understanding of other cultures. Learners read newspaper excerpts and quotes from famous personalities to discuss the power of...
9th - 12th Social Studies & History CCSS: Adaptable
Propaganda: What’s the Message?
As class members progress through eight fully prepared learning stations, they will identify how bias is present in persuasive media, as well as differentiate among types of propaganda techniques like bandwagon propaganda and the use of...
8th - 12th English Language Arts CCSS: Adaptable
New Review Influence of Media
We are bombarded with media images expressly designed to influence viewers. Learning how to analyze the intended effects of these images is essential and the focus of an activity that asks viewers to use the provided questions to guide...
9th - 12th Social Studies & History CCSS: Designed
Diversity in Media: Looking Critically at What We See
This learning experience fosters awareness of representations we see, and don't see, in the media. Learners list TV programs, games, and films they enjoy, identify characters' ethnic, religious, (dis)ability, and sexual orientation...
8th - Higher Ed English Language Arts
Current events in Africa
Before incorporating current events into your classroom, make sure your learners are informed and critical readers! Compare events as presented by an African and American media source, and help your class understand the impact of bias...
7th 21st Century Skills CCSS: Designed
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed