Students play a math game using teacher-created cards that target a specific math skill. They solve the presented equations and check their answers with one another. If they are correct they keep a card, if not the card is discarded.
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Bank or Bust: Selecting a Banking Partner
Why shouldn't we just save all our money in our mattress? Couldn't our money disappear? Pupils discover the benefits of utilizing banks and credit unions for saving money, as well as how to evaluate different types of institutions by...
9th - 12th Math CCSS: Adaptable
Expected Value of a Discrete Random Variable
Discover how to calculate the expected value of a random variable. In the seventh installment of a 21-part module, young mathematicians develop the formula for expected value. They connect this concept the dot product of vectors.
11th - 12th Math CCSS: Designed
Grade 1 Supplement Set A4 Number & Operations: Equivalent Names
Engage young mathematicians in developing their basic arithmetic skills with these great hands-on activities. Using Unifix® cubes to model a variety of single digit addition and subtract problems, children build a basic understanding of...
K - 2nd Math CCSS: Adaptable