Button, Button, Who Has the Button?
Young scholars examine and discuss design and image. They design and create a computer-made design that be made into buttons and sold to the school and community.
9th - 12th Visual & Performing Arts 3 Views 1 Download
A Curriculum for Digital Media Creation
Consumer technology has made it possible for filmmakers to create entire movies from the comfort of their home computer. Guide high school film buffs through the process of designing a documentary with an extensive unit published by...
9th - 12th English Language Arts CCSS: Adaptable
An Electronic Self-Portrait Lesson Plan - A Unit for Middle School
Using a photo of themselves for inspiration, learners create a multi-media self-portrait. A digital image of each child is taken, it is uploaded into the computer where is can be experimented with in a digital format. Young artists then...
6th - 9th Visual & Performing Arts
Skateboard Deck Graphics
Young artists don't need to be skateboarders to enjoy this assignment. Class members use the provided worksheet to craft 10 sketches that convey action or motion using no more than seven lines. They then select their three best ideas and...
9th - 12th Visual & Performing Arts
Design Your Dream Stadium
Students raise their design awareness about construction considerations for large public facilities including safety, accessibility, funding, construction materials, and space, use geometry and other mathematical skills to calculate size...
4th - 12th Technology & Engineering
The Engineering Design Process
Design your own video game, engineer accident-proof highways, or even develop a new phone app! The Engineering Design Model can be used with all ages and in all subject areas to create a product, system or service. The resource explains...
6th - Higher Ed Visual & Performing Arts