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Computers: Case Construct

Young scholars write a computer program that can receive two numbers and allows the user to decide to add, subtract, or multiply them together. Once solved, they discuss the sample solution using a case construct. Students discover when it is more efficient to use the case construct or the if-elseif statement.

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Resource Details

10th - 12th
21st Century Skills
3 more...
Resource Type
Lesson Plans
2 hrs
Instructional Strategy
Included Materials
  • Project