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Modeling Video Game Motion with Matrices 1
Video game characters move straight with matrices. The first day of a two-day lesson introduces the class to linear transformations that produce straight line motion. The 23rd part in a 32-part series has pupils determine the...
11th - 12th Math CCSS: Designed
Probability Project: Design Your Own Game
Designing a game is the focus of this probability lesson. Groups develop and build a unique game, including directions for how to play, a calculation of the expected value of winning, and a personal reflection. The plan provides a rubric...
10th - 12th Math CCSS: Adaptable
New Review Making Your Own Product Game—The Product Game
It's time to increase the level of difficulty! After playing the product game in the first lesson plan of the series, learners now create their own game boards to complete the second installment of four. Learners create larger and larger...
6th - 8th Math CCSS: Designed