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Students consider the online game Neopets as a springboard to developing the characters, settings and plots for online fantasy games. They draft technical plans that describe how their games be presented and played on the We
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Huckleberry Finn: A Unit Plan Second Edition
“Person attempting to find a motive in this narrative will be prosecuted.” Ready to face prosecution, banishment, or execution? A five-week unit plan for The Adventures of Huckleberry Finn awaits. A treasure trove of materials, including...
6th - 12th English Language Arts
Diversity in Media: Looking Critically at What We See
This learning experience fosters awareness of representations we see, and don't see, in the media. Learners list TV programs, games, and films they enjoy, identify characters' ethnic, religious, (dis)ability, and sexual orientation...
8th - Higher Ed English Language Arts
Summer Novel Study Curriculum Guide - The Hunger Games
The odds that readers will enjoy a summer reading project will be in your favor if you choose Suzanne Collins' The Hunger Games as the anchor text. The richly detailed plans included in this resource make it easy to volunteer to include...
9th - 12th English Language Arts CCSS: Designed
New Review Star Wars: Building a Galaxy with Code
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
3 mins 6th - 12th Technology & Engineering
A Wrinkle in Time: The Board Game
Tackle some big questions about A Wrinkle in Time by Madeleine L'Engle with a board game project. As learners brainstorm for and complete their board games, they consider what helps and hinders Meg on her journey and why she succeeds in...
5th - 8th English Language Arts CCSS: Adaptable
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed