Students explore the work ethic and world view of the current "gamer generation." They brainstorm, describe, analyze and document the latest technology to create a virtual time capsule for a future generation.
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What goes into a museum display? A secondary-level STEM project prompts groups to design a museum display for the Tech Museum of Innovation. They create an analogous, interactive model illustrating a science concept to complete the lesson.
6th - 12th Technology & Engineering CCSS: Designed
New Review Passionate Pursuits
Not all technology is digital. Teach learners about the low-tech maker movement with a photo essay about six artisans from California and two articles about the local creator movement. After tackling the photo essay in small groups,...
6th - 12th Science CCSS: Designed
Using Waste Heat to Generate Electricity
High school energy enthusiasts will be able to explain how thermal energy that is a byproduct of industry can be used as an alternative way to generate electricity. After some discussion, brainstorming, listening to podcasts, and...
9th - 12th Science CCSS: Designed