Giving Game--Planning to Make The World
Students, in groups, examine plans to make the world a beter place. They evaluate the plans based on feasibility, practicality, and do-ability by students their own age.
6th - 8th English Language Arts 3 Views 0 Downloads
Basil Heatter, "The Long Night of the Little Boats"
“It was a miracle.” Basil Heatter’s “The Long Night of the Little Boats,” which details the miraculous rescue of the British army from the shores of Dunkirk in 1940, is featured in a series of exercises that ask class members to read,...
7th - 9th English Language Arts CCSS: Designed
World War Two Causes
If you're searching for a range of activities and worksheets on the subject of the onset of World War II, then this is the booklet for you. Featured topics include the signing of the Treaty of Versailles, Hitler's rise to power, the...
5th - 10th English Language Arts CCSS: Adaptable
Vocabulary Games for Middle School
Spice up your vocabulary instruction with some games! Here is a collection of various game descriptions, organized into three different groups. You will definitely be able to find a game or two to assist your pupils with that tricky task...
3rd - 9th English Language Arts CCSS: Adaptable
Young economists design fiscal policy and gain a greater understanding of balancing the needs and wants of the general public. Using an online interactive game, they will practice setting tax levels and retirement age, funding government...
6th - 12th Social Studies & History CCSS: Designed
Chronicling America: Uncovering a World at War
As part of a study of World War I, class members read newspaper articles from the time that urge American involvement, non-involvement, or neutrality. Using the provided worksheet, groups analyze the articles noting the central argument...
6th - 8th Social Studies & History CCSS: Adaptable
A Wrinkle in Time: The Board Game
Tackle some big questions about A Wrinkle in Time by Madeleine L'Engle with a board game project. As learners brainstorm for and complete their board games, they consider what helps and hinders Meg on her journey and why she succeeds in...
5th - 8th English Language Arts CCSS: Adaptable
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed
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- Newark, NJ