Hydropoly: A Decision-Making Game
Students participate in a board game activity to help them with making decisions. They discuss land use practices that affect the Great Lakes area. They identify the economic factors that drive land use as well.
4th - 8th Science 3 Views 6 Downloads
On the Court with... Michael Jordan
Pupils learn foundational economic concepts and consider the importance of decision-making, how to evaluate choices and alternatives, and the benefits of consistent training and practice by learning about the early life of Michael Jordan.
5th - 7th Social Studies & History CCSS: Adaptable
Do I Have a Right? Bill of Rights Edition
In an online engaging and animated game, pupils role play as lawyers charged with protecting rights found in amendments to the United States Constitution. As they choose appropriate amendments to match the right that has been violated,...
6th - 12th Social Studies & History CCSS: Adaptable
Trial Court ‘Go Fish’
This isn't just your average game of Go Fish, but in fact, a fun and informative way for your class members to learn about the different roles of trial participants in a courtroom and their respective in-court and out-of-court duties, as...
6th - 12th Social Studies & History CCSS: Designed
On the Court with...Michael Jordan
Students use a decision-making model as they make simulated choices about their future education. In this decision-making instructional activity, students read a book about Michael Jordan and discuss choices he made. Then, students...
3rd - 6th Social Studies & History
Creating a Civil War Board Game
Young historians demonstrate creativity and critical thinking skills in a project about the Civil War. Working in partners or groups, they design a board game that reviews information from the war, including causes of the war and...
5th - 8th Social Studies & History CCSS: Adaptable
Should Video Games be Regulated?
Persuade your pupils to take a stance on a variety of issues. Warm up with an activity that has class members walk to a yes or no sign based on their opinion. They then fill out a graphic organizer with persuasive arguments. After they...
6th - 8th English Language Arts CCSS: Adaptable
Creating Community in the Classroom: Part 2 (Cooperative Planning)
Create a supportive environment. Get your learners to work together cooperatively by making and keeping goals. The goal of this instructional activity is to build a classroom community through goal-setting, decision-making, and positive...
K - 8th Social Studies & History
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed