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Laws of Probability: Mutually Exclusive vs. Mutually Inclusive Draws or Playing the Odds
Students explore the concept of probability. In this probability lesson, students discuss scenarios that are mutually exclusive or mutually inclusive. Students use examples involving playing cards, dice, and lottery games.
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Probability and Statistics: Probability of an Outcome
What is the difference between experimental and theoretical probability? Use this two-sided worksheet to give learners a simple introduction to these concepts, and a chance to practice them. Examples on the first side offer a chance to...
9th - 12th Math
New Review Putting the Law of Cosines and the Law of Sines to Use
Use the Law of Cosines and the Law of Sines to solve problems using the sums of vectors. Pupils work on several different types of real-world problems that can be modeled using triangles with three known measurements. In the process,...
11th - 12th Math CCSS: Designed
Mathematics Activities from Diverse Cultures
Connect probability and odds with different games from around the world. Pick from games like Dreidel, Mancala, and a Navajo stick game called Ashbil. All 12 games include probability questions to encourage a discussion before or after...
6th - 10th Math CCSS: Adaptable
Odd or Even? The Addition and Complement Principles of Probability
Odd or even—fifty-fifty chance? �Pupils first conduct an experiment rolling a pair of dice to generate data in a probability lesson. It goes on to introduce mutually exclusive and non-mutually exclusive events, and how to use the...
9th - 12th Math CCSS: Designed
General Addition and Multiplication Rules of Conditional Probabilities
Making connections between multiple methods of solving problems is an important part of understanding conditional probability. The lesson shows solutions to problems using Venn diagrams, tree diagrams, formulas, and two-way tables....
10th - Higher Ed Math CCSS: Adaptable
Probability Project: Design Your Own Game
Designing a game is the focus of this probability lesson. Groups develop and build a unique game, including directions for how to play, a calculation of the expected value of winning, and a personal reflection. The plan provides a rubric...
10th - 12th Math CCSS: Adaptable