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Market Research and Design: The Headphone Challenge ActivityMarket Research and Design: The Headphone Challenge Activity
Publisher
Discovery Education
Resource Details
Curator Rating
Educator Rating
Not yet Rated
Grade
9th - 12th
Subjects
Science
7 more...
Resource Type
Activities & Projects
Audience
For Teacher Use
Duration
1 hr
Instructional Strategy
Project-Based Learning
Technology
Ed Software
Projection
Internet Access
Usage Permissions
Fine Print: Educational Use
Activity

Market Research and Design: The Headphone Challenge

Curated and Reviewed by Lesson Planet
This Market Research and Design: The Headphone Challenge activity also includes:
  • Activity
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Watch augmented reality bring classrooms to life. Scholars work in groups to design, build, and market a new pair of headphones meant for children under three. They use an augmented reality app to show their headphones in action as they present their work to the class.

60 Views 32 Downloads

Concepts

hearing, market research, design

Additional Tags

science

Instructional Ideas

  • Connect to a science lesson on the five senses or sound waves
  • Use a decibel meter to measure the effectiveness of each headphone

Classroom Considerations

  • Requires a smartphone and downloading a free app

Pros

  • Includes a pupil handout to follow throughout the activity
  • Provides a rubric for assessing the headphone design

Cons

  • None

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