Curated by
ACT
Our game is called TrashBlaster, and it's like Asteroids but with trash in the ocean, and instead of a spaceship John Green Bot is wielding a laser. We'll use machine learning techniques such as an evolutionary neural network alongside a carefully crafted fitness function to create an unstoppable AI. Follow along: Games Lab: Crash Course AI #13. [13:05]
3 Views
0 Downloads