Playing to Learn
Students brainstorm about video games that are designed to teach. They create and perform in small groups a live action "video game" that teaches a concept covered in class this school year.
6th - 12th English Language Arts 7 Views 28 Downloads
Tuck Everlasting: Concept Analysis
Base your unit about Natalie Babbitt's Tuck Everlasting on a helpful concept guide. Detailing the literary elements as well as any possible affective issues for instruction, the guide would be a great way to begin planning your lessons.
4th - 7th English Language Arts CCSS: Adaptable
Sochi 2014 Sports
Familiarize your class with the wide variety of events in the 2014 Sochi Olympic Winter Games. After brainstorming different sports represented in the Winter Olympics, break the class into small groups and assign them specific events to...
3rd - 6th Social Studies & History CCSS: Adaptable
Vocabulary Games for Middle School
Spice up your vocabulary instruction with some games! Here is a collection of various game descriptions, organized into three different groups. You will definitely be able to find a game or two to assist your pupils with that tricky task...
3rd - 9th English Language Arts CCSS: Adaptable
Our Classroom Constitution
Develop a system of classroom rules created by the kids, for the kids with this three-part lesson series on the US Constitution. After learning about the structure of the Constitution and the government it established, young scholars...
5 mins 4th - 8th Social Studies & History CCSS: Adaptable
Daily Warm-Ups: Grammar and Usage
If grammar practice is anywhere in your curriculum, you must check out an extensive collection of warm-up activities for language arts! Each page focuses on a different concept, from parts of speech to verbals, and provides review...
3rd - 6th English Language Arts CCSS: Adaptable
Brainstorming can be more than simply writing down a few ideas. Using the Inspiration Software program, learners visualize the process and learn about linking ideas to form logical relationships. Even without the program, there is still...
6th - 12th English Language Arts CCSS: Designed
A Wrinkle in Time: The Board Game
Tackle some big questions about A Wrinkle in Time by Madeleine L'Engle with a board game project. As learners brainstorm for and complete their board games, they consider what helps and hinders Meg on her journey and why she succeeds in...
5th - 8th English Language Arts CCSS: Adaptable
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed
What Members Say
- Joseph D., Student teacher
- Albuquerque, NM