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Room Design Planning/From Paper to Virtual Reality and Back Again

Young scholars participate in activities in which they explore how the space and objects around them can be altered. Using various types of software, they design and create a three-dimensional building and share it with the class. They also create a two-dimensinal room with specific measurements.

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Resource Details

4th - 6th
Visual & Performing Arts
1 more...
Resource Type
Lesson Plans
Instructional Strategy
Inquiry-Based Learning
Usage Permissions
Fine Print