Sex, Guise, and Video Games

Learners examine the portrayal of women in action-adventure video games and in other forms of entertainment to assess whether or not these portrayals perpetuate positive images of women in today's world. They develop new female video game characters.

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Resource Details

Grade
6th - 12th
Subjects
English Language Arts
4 more...
Resource Type
Lesson Plans
Duration
1 hr
Instructional Strategy
Project-Based Learning
Year
2003
Usage Permissions
Fine Print