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Swim with the Fishes: Creating Animated Aquariums

Students using a Flash unit create a scene for the fish to swim about in. They create a fish using various software tools of their choice. Students then animate the fish across the screen. They develop a background scene, draw a fish and animate it.

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Concepts

Resource Details

Grade
4th - 12th
Subjects
Math
3 more...
Resource Type
Lesson Plans
Duration
1 hr
Instructional Strategy
Project-Based Learning
Technology
Ed Software
Usage Permissions
Fine Print