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Take It Home Lesson PlanTake It Home Lesson Plan
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Lesson Plan

Take It Home

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Students practice their chasing, fleeing and dodging skills by participating in this fun, exciting game.

3 Views 2 Downloads

Additional Tags

dodge, tag, physical education
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Resource Details

Grade
3rd - 5th
Subjects
Physical Education
1 more...
Resource Type
Lesson Plans
Audience
For Teacher Use
Usage Permissions
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Lesson Plan

Physical Education Lesson Plan

Phys Ed Review
Get active by dribbling a ball. Begin with a game of banana bunch and high five beanbag grab. Then, practice dribbling a ball, and identifying the part of the hand with which your active learners dribble. Finally, conclude with...
1st - 3rd Physical Education
Activity

CandyCane Tag

PhysEdGames
Choose a tagger. The rest of the class runs around the gym. If a runner is tagged, they must freeze and stand in the shape of a candy cane. To get back into the game, another runner must run underneath the arch of the candy cane.
1 min K - 4th Physical Education
Activity

Dead Ant Tag

PhysEdGames
Tag, you're a dead ant! Players run around the playing area and runs from the taggers. If a player gets tagged, then they must lay on the ground with their arms and legs in the air. To get back into the game, four people must touch the...
1 min K - 5th Physical Education
Instructional Video

Introduction to Physical & Health Literacy

Ophea
Support children in living fun, active, and healthy lives with a video on physical and health literacy. Whether its learning basic skills like running, jumping, and throwing, or making healthy choices about the foods they eat,...
3 mins K - 5th Physical Education
CCSS: Adaptable
Activity

Continuous Tag

PhysEdGames
Assign a tagger, and everyone else as runners. The tagger will tag people at random. Persons tagged must go to the other side of the gym court to perform a skill. Once they are done, they can go back in the game.
1 min K - 4th Physical Education
Activity

Secret Agent Tag

PhysEdGames
Have the whole class sit down on the floor with their eyes closed. Pick a few people to be the "bad guys," which are the taggers, and a few people to be the "secret agents," which are the freers, by tapping them once or twice on the...
2 mins 2nd - 8th Physical Education
Activity

Gingerbread Man Tag

PhysEdGames
After choosing a chef, aka the tagger, have the rest of the class lay out on the previously set up exercise mats. These players are the gingerbread men. Players run to another mat on the chef's command, aiming not to get tagged. If a...
1 min K - 5th Physical Education
Activity

Scooter Tag

PhysEdGames
Have the class spread out around the gym while seated on their scooters. Have a few individuals be the taggers signified by a different color scooter or wearing a penny. If classmates get tagged by a tagger, then they must spin around...
1 min K - 8th Physical Education
Activity

Hospital Tag

PhysEdGames
Begin the game by setting up the two opposite corners of the gym as hospitals, while assigning two taggers. Choose two people as ambulance drivers, and they will use the scooters as ambulance beds (scooters are connected with a mat on...
2 mins 2nd - 6th Physical Education
Activity

Robot Tag

PhysEdGames
Assign a few players to be "bad robots," and the rest of the class is "good robots." Place three Hula hoops in the middle of the gym to represent the 10-second "charging station," or safe area. Set up a cone square on one end of the gym....
1 min 1st - 5th Physical Education
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