The Name of the Game
Students explore the cultural significance of various sports from around the world. They then teach their classmates about these sports by participating in a Global SportsFest as both instructors and players.
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Do I Have a Right? Bill of Rights Edition
In an online engaging and animated game, pupils role play as lawyers charged with protecting rights found in amendments to the United States Constitution. As they choose appropriate amendments to match the right that has been violated,...
6th - 12th Social Studies & History CCSS: Adaptable
Sochi 2014 Sports
Familiarize your class with the wide variety of events in the 2014 Sochi Olympic Winter Games. After brainstorming different sports represented in the Winter Olympics, break the class into small groups and assign them specific events to...
3rd - 6th Social Studies & History CCSS: Adaptable
Creating a Civil War Board Game
Young historians demonstrate creativity and critical thinking skills in a project about the Civil War. Working in partners or groups, they design a board game that reviews information from the war, including causes of the war and...
5th - 8th Social Studies & History CCSS: Adaptable
New Review A Streetcar Named Desire Delivery Guide
Instructors who want to use A Streetcar Named Desire as a core text need not rely of the kindness of other teachers to find engaging activities to support a study of Tennessee Williams' Pulitzer Prize winning drama.
11th - 12th English Language Arts CCSS: Adaptable
Trial Court ‘Go Fish’
This isn't just your average game of Go Fish, but in fact, a fun and informative way for your class members to learn about the different roles of trial participants in a courtroom and their respective in-court and out-of-court duties, as...
6th - 12th Social Studies & History CCSS: Designed
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed
How I Responded to Sexism in Gaming with Empathy
"Sometimes, when you've been immersed in an environment for long enough, it can be hard to differentiate between harmful behaviors and normal ones." There is an important message in this video that every young adults should take to...
7 mins 9th - Higher Ed Social Studies & History CCSS: Adaptable
The Most Dangerous Game
Psycho, The Blair Witch Project, "The Most Dangerous Game." Even the titles of these tales create goosebumps and it's the setting, both physical and psychological, that instills this sense of dread. After reading Richard Connell's...
9th - 12th English Language Arts CCSS: Adaptable