Health Smart Virginia
Decision Making
Researchers have discovered that when making decisions, teens' brains function differently than the brains of adults. After reading an article about this research, middle schoolers learn about a five-step decision-making process and...
American Museum of Natural History
Make a Terrarium
Scholars read a brief overview of what a terrarium is and how it creates the greenhouse effect, then click on a link to discover the materials and 10 steps they need to build their own.
American Museum of Natural History
T. Rex Roar Mixer
Scholars predict the sound of a tyrannosaurus rex roar with a mixing board equipped with audio from crocodiles, chickens, loon, macaw, peccary, sea lion, and bison.
American Museum of Natural History
Feed the Birds
Scholars use a large carton, string, an emery board, and bird food to create a hand-made bird feeder. After completing the craft, pupils keep a journal to track their observations.
Arcademics
Four Wheel Fracas
A quick learning game challenges players to solve one-step addition and subtraction algebraic equations. Scholars play against several others, racing around the track in their four-wheeler, to see who can solve for a variable as fast...
American Museum of Natural History
Create a Coral Reef
Scholars create a diorama to showcase a vibrant coral reef. Six steps walk pupils through setting up the diorama box, crafting four different types of marine life, and putting it all together.
American Museum of Natural History
Horse Gaits Flipbooks Walk, Trot, and Gallop!
Scholars follow seven steps to create horse-themed flipbooks. Three printable options allow them to choose from walking, trotting, or galloping scene.
American Museum of Natural History
What Do You Know About Horses?
A 10-question online quiz tests scholars' knowledge about horses: all answers come with an informative explanation.
iCivics
iCivics Backyard Adventure
Imagine arguing a real Supreme Court case! Running your own county government! Acting as President for a day! iCivics offers games, web scavenger hunts, and other activities that encourage summer scholars to learn about their communities...
Arcademics
Spelling Bees
A multiplayer game challenges participants to spell as many of the given words as fast they can.
American Museum of Natural History
Super Teeth
A brief comparison of human teeth versus animal teeth sets the stage for two worksheets. Scholars match a picture of a tooth-filled mouth to the animal to which it belongs and coloring pages featuring a different animal and informative...
Health Smart Virginia
What Is It Like to Be You?
Two poems, "What it is like to be you" and "I am more than what you see," provided young scholars an opportunity to reflect on how others see them versus how they see themselves. After reading the poems, individuals write their stories...
Health Smart Virginia
Effective Communication Skills
As part of a review of concepts taught in the Health Smart unit, individuals fill out a chart contrasting passive, assertive, and aggressive behaviors. They then practice their assertiveness skills by craft "I" messages and responses to...
Health Smart Virginia
TED Talk Reflection
Here's a worksheet that encourages listeners to pay close attention to a presentation and encourages them to reflect on what they have heard. Participants identify ideas that touched their emotions, new ideas, and ideas they found...
Health Smart Virginia
Surviving High School Awareness Campaign
To demonstrate what they have learned in the Health Smart unit, sophomores design a resource for incoming ninth-graders that includes what they consider the most important information they gleaned from one of the eight topics studied.
Health Smart Virginia
Shark Tank - Mental Illnesses
Young entrepreneurs research and develop a Shark Tank-style pitch for a solution to help people who have a mental illness. After the presentations, research groups complete a rubric for each product and vote for the one product they feel...
Health Smart Virginia
Emotional Intelligence Quotient
As an end of the Health Smart unit self-assessment, scholars design a cup with a logo and motto that reveals their emotional intelligence. To prepare, individuals complete a worksheet describing the seven Emotional Intelligence Quotients...
Health Smart Virginia
Mental Health Journals
Eight prompts, designed to accompany the Health Smart series of lessons, provide high schoolers an opportunity to reflect on and learn from the issues raised by the various activities.
Arcademics
Koala Paddleboards
A multiplayer game challenges scholars to spell words. A voice says a word then participants race to spell the word quickly. Results display a scholars' rate and accuracy.
American Museum of Natural History
Solar System Scavenger Hunt
Scholars go on a hunt to locate objects that best fit the measurements to create an eye-catching scale model of the solar system.
American Museum of Natural History
Keeping a Field Journal
Young scientists begin a field journal by following four steps. A real-world example of an entry showcases the different parts, including location, date, drawings, and more.
PBS
Genome 101: Life's Instruction Manual | UNC-TV Science
Crack open the mysteries inside a genome. Participants view an animated video describing the relationship between DNA, genes, proteins, chromosomes, and an organism's genome. A post-video worksheet allows pupils to apply knowledge by...
PBS
Genes 101: Life’s Instruction Manual | UNC-TV Science
Discover the common genetic ground shared by humans and chickens. Group members listen and view an animation about genes and proteins, which details their roles in building biological structures such as tissues and organs. Participants...
PBS
What's the Matter? | UNC-TV Science
Explore what makes up the universe and demystify the complex ideas of matter and the atom. Group members watch a video with explanations, animations, and examples that discuss the characteristics and importance of matter. Scholars then...