Instructional Video9:00
Crash Course

Card Games: Crash Course Games

12th - Higher Ed
Today, we're going to step away from video games and take a closer look at a game type that has been with us for over a millennium - card games. Since Tang Dynasty China, cards have proven to have quite the staying power spawning a...
Instructional Video1:31
Curated Video

How to Watch Less TV

9th - Higher Ed
Television can be educational and entertaining, but too much can reduce physical activity, reading, and social interaction. Reduce television time with these fun tips.
Instructional Video3:00
Curated Video

The History of Playing Cards

Pre-K - Higher Ed
Playing cards were invented in ancient China and eventually spread to other countries through trade. This video shows different variations and designs of playing cards, highlighting how they have become an integral part of various games...
Instructional Video3:00
Cerebellum

Emergence Of Modern America: The Depression - Entertainment

9th - 12th
Just the Facts: The Emergence of Modern America: The Depression uses fascinating historical footage to explore six decades that shaped modern America. The series examines the Gilded Age in the late 19th century, the Progressive Era of...
Activity0:54
Phys Ed Games

Card Suit Pickup

2nd - 8th
Calling all spades, diamonds, hearts, and clubs! Four teams compete against one another to collect all 52 cards in a deck. Each team lines up on one side of the gym, opposite of the deck of cards. Each team member takes turns running to...
Instructional Video
Crash Course

Crash Course Games: #28: The Pokemon Phenomenon

9th - 10th
This video does something a little bit different and takes everything we've learned so far about games and apply it to a case study on (arguably) the biggest game franchise in the world: Pokemon. Now Pokemon, like a select few other...
Instructional Video
Crash Course

Crash Course Games: #13: Card Games

9th - 10th
This video focuses on card games. Since Tang Dynasty China, cards have proven to have quite the staying power spawning a countless variety of games as well largely influencing gaming culture, particularly in games like Poker within the...
Instructional Video
Khan Academy

Khan Academy: Unfolding an 18th Century Game Table

9th - 10th
In this video [2:04] presents elegant furniture incorporating intriguing mechanical devices was a trademark of the Roentgen workshop, which from 1768 until about 1793 was one of Europe's most successful cabinetmaking enterprises. The...